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Search: Posts Made By: rockyourteeth
Forum: Texturing & Skinning Help 24-09-2012, 08:45 AM
Replies: 2
Views: 1,156
Posted By Nukie
You'll need a black & white map to control the...

You'll need a black & white map to control the different heights.

This was actually very easy to find yourself if you looked in the help files, but because I am such a good person, here you go:...
Forum: Texturing & Skinning Help 06-12-2011, 03:27 AM
Replies: 5
Views: 781
Posted By Freespace-3DT
Do you have any bump maps or reflection going on?...

Do you have any bump maps or reflection going on? Scanline doesn't really like these, especially in close-up.

If you apply a blank Standard material to the object, do your rendertimes drop by huge...
Forum: Animation & Rigging Help 09-05-2011, 08:58 PM
Replies: 16
Views: 2,482
Posted By Fredddy
Ok... another go. t = text name:"Text"...

Ok... another go.

t = text name:"Text" wirecolor:red steps:10 --create text object, set colour and steps
addmodifier t (extrude amount:5) --add extrude modifier...
Forum: Animation & Rigging Help 08-05-2011, 02:50 PM
Replies: 16
Views: 2,482
Posted By lonelymonk
A crude solution

OK so I've had a quick look and first of all I should say I am not a programmer so this is probably a very clumsy way to go about it, someone else probably will have a more elegant solution.

Just...
Forum: Modelling, Lighting & Rendering Help 04-05-2011, 09:37 PM
Replies: 6
Views: 757
Posted By Nukie
Again please check if you have everything set to...

Again please check if you have everything set to render all frames. Even if you have it set to render a single frame if you are rendering an animation, it will still render frame after frame. It will...
Forum: 3D - 'Work In Progress - Organic models/scenes' 05-01-2011, 11:49 PM
Replies: 3
Views: 666
Posted By Agent-X
I am going to tell you what has been told to me. ...

I am going to tell you what has been told to me. Know who you want to work for. Know what project you want to work on. And then just create art that resembles that and could work and fit in that...
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