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Search: Posts Made By: rocneasta-3DT
Forum: 3D - 'Work In Progress - Organic models/scenes' Yesterday, 10:15 PM
Replies: 75
Views: 7,214
Posted By rocneasta-3DT
I hate to be picky but the ridge of her lips is...

I hate to be picky but the ridge of her lips is kinda blending too much with the skin, you don't see the lips edge well, especially on the lower lip.
Forum: General software and hardware help Yesterday, 09:33 PM
Replies: 1
Views: 58
Posted By rocneasta-3DT
I don't see any problems in the aforesaid

I don't see any problems in the aforesaid
Forum: Latest Headlines 25-02-2015, 11:23 PM
Replies: 1
Views: 120
Posted By rocneasta-3DT
Loved it, simple yet delivers a punch

Loved it, simple yet delivers a punch
Forum: Latest 3DTotal and other CG site's news 25-02-2015, 10:47 PM
Replies: 342
Views: 46,052
Posted By rocneasta-3DT
Current open positions in Turtle Rock Studios,...

Current open positions in Turtle Rock Studios, Lake Forest, CA, USA

VIEW HERE (https://www.turtlerockstudios.com/careers/)

Environment prop modeler
Weapon artist
Senior technical producer ...
Forum: General software and hardware help 25-02-2015, 10:24 PM
Replies: 8
Views: 143
Posted By rocneasta-3DT
hehe, family is fine, I've given up on rendering...

hehe, family is fine, I've given up on rendering kids, two were enough, could never get that lucky with the settings again :)
Forum: General software and hardware help 25-02-2015, 10:18 PM
Replies: 8
Views: 143
Posted By rocneasta-3DT
That seems annoying as hell. Hmm, can't reproduce...

That seems annoying as hell. Hmm, can't reproduce it but I will search for it, perhaps someone else has that same issue somewhere on this globe
Forum: General software and hardware help 25-02-2015, 09:36 PM
Replies: 8
Views: 143
Posted By rocneasta-3DT
Hmm, I never used the snap when moving vertex...

Hmm, I never used the snap when moving vertex (bezier corner or bezier) since it won't listen to XY movement and it snaps to determining points. Although in my case it doesn't dislocate to some point...
Forum: The All New Speed Modelling Challenges 25-02-2015, 01:42 PM
Replies: 8
Views: 454
Posted By rocneasta-3DT
we are here and here to stay. There will be...

we are here and here to stay.

There will be a bunch of new competitions just stay tuned dantrodgers :)
Forum: Texturing & Skinning Help 25-02-2015, 10:48 AM
Replies: 4
Views: 90
Posted By rocneasta-3DT
It basically writes the Unwrap information in the...

It basically writes the Unwrap information in the edit poly so when the next Unwrap hits it even if the geometry is changes it will remain the same.

Ofc this only works if you didn't change the...
Forum: Final Completed CG Artwork 25-02-2015, 10:16 AM
Replies: 4
Views: 133
Posted By rocneasta-3DT
No worries your work is still nice even without...

No worries your work is still nice even without wires :) But the wires prove to be the most valuable asset in understanding ones thinking
Forum: Final Completed CG Artwork 25-02-2015, 10:05 AM
Replies: 4
Views: 133
Posted By rocneasta-3DT
Nice work, any wire shot?

Nice work, any wire shot?
Forum: Texturing & Skinning Help 25-02-2015, 08:38 AM
Replies: 4
Views: 90
Posted By rocneasta-3DT
Don't think it will be a problem, except if you...

Don't think it will be a problem, except if you add a turbosmooth after then the textures will be a bit stretched. With this kind of rust don't see you having such visible stretching that will pose...
Forum: Modelling, Lighting & Rendering Help 25-02-2015, 07:57 AM
Replies: 2
Views: 118
Posted By rocneasta-3DT
Monsters University 2 had a render time of 1...

Monsters University 2 had a render time of 1 frame that was 25h :) So you're good
Forum: General software and hardware help 25-02-2015, 07:55 AM
Replies: 8
Views: 143
Posted By rocneasta-3DT
Never had this happen (you got the latest SP...

Never had this happen (you got the latest SP going?)
Forum: General software and hardware help 24-02-2015, 10:55 PM
Replies: 1
Views: 88
Posted By rocneasta-3DT
out of those 3 you mentioned I would always...

out of those 3 you mentioned I would always choose the software that can do render the way you need them to be done - photoreal, illustrative etc. So no Rhino etc, and 3dsmaax and maya are ok

Out...
Forum: Realtime/Low poly art 24-02-2015, 10:03 PM
Replies: 575
Views: 62,965
Posted By rocneasta-3DT
Unfortunately she got highly recommended by a...

Unfortunately she got highly recommended by a client of mine, so I underestimated the situation, saw this as a 1h modeling, had the vectors from a client did the textures in next to no time with a...
Forum: Realtime/Low poly art 24-02-2015, 03:21 PM
Replies: 575
Views: 62,965
Posted By rocneasta-3DT
Ough not to forget, the client after changing 5...

Ough not to forget, the client after changing 5 look&feel/styles she wanted to go for, decided after speaking with the guy who would manufacture and sell these agreed they would do a rag doll...
...
Forum: Realtime/Low poly art 24-02-2015, 03:18 PM
Replies: 575
Views: 62,965
Posted By rocneasta-3DT
I forgot to post the doll - final render Big...

I forgot to post the doll - final render

Big thanks to paulius for redoing the hair :) I was never good with hair since I keep mine short :)
Forum: Latest Headlines 24-02-2015, 11:49 AM
Replies: 0
Views: 89
Posted By rocneasta-3DT
RealFlow 2014 free for faculties

Just got contacted from Daniel from RealFlow that it's now free for educational purposes and faculties that are willing and able to teach it.

So if you are a student, you should learn negotiation...
Forum: Off-Topic Discussion 24-02-2015, 11:29 AM
Replies: 1,133
Views: 130,007
Posted By rocneasta-3DT
American Sniper was memorable Kingsman...

American Sniper was memorable
Kingsman ridiculous good
The theory of everything nice (made my missus cry)
Forum: Modelling, Lighting & Rendering Help 24-02-2015, 09:58 AM
Replies: 1
Views: 135
Posted By rocneasta-3DT
Usually it helps to state the software you are...

Usually it helps to state the software you are using (version) and rendered you are using. The more info you give the quicker people can help and I've been a witness that people send their scenes to...
Forum: 3D - 'Work In Progress - Organic models/scenes' 24-02-2015, 09:42 AM
Replies: 75
Views: 7,214
Posted By rocneasta-3DT
Amazing work, lovely to see her progress as you...

Amazing work, lovely to see her progress as you post. Green would be my pick but the current color is just as good
Forum: Modelling, Lighting & Rendering Help 23-02-2015, 06:37 AM
Replies: 1
Views: 123
Posted By rocneasta-3DT
Both Premiere and AE have the same method -...

Both Premiere and AE have the same method - File>Import>Choose a file and click Sequence in the lower left part of the menu.

Since all the files are named with numbers it will import them in order...
Forum: Artists looking to be hired 21-02-2015, 05:38 PM
Replies: 2
Views: 186
Posted By rocneasta-3DT
Hi Claudio Pilia, welcome. Nice work I'm sure...

Hi Claudio Pilia, welcome. Nice work I'm sure community would like to see more of it. You are free to make a thread in the appropriate 2D section and show of more of your skill and hard work, share a...
Forum: THE GAME CHALLENGE from IFCC! Sponsored by 3dtotal 21-02-2015, 05:35 PM
Replies: 1
Views: 185
Posted By rocneasta-3DT
So far it's been quite fun to do a logo without...

So far it's been quite fun to do a logo without restrictions, but without a brand message, identity, audience etc. I did get six visually good logos, one both visually strong and linked to a game...
Showing results 1 to 25 of 500

 
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