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#1 |
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zzzzzzz.....
Join Date: Feb 2003
Location: southeastern US
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fresnel lense
Most of my efforts were focused on the lense. No pun intended
The lense consist of more than 500 individual prisms. Couldn't decide on a lighthouse setting or a museum indoor setting so I did this one first. |
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#2 |
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zzzzzzz.....
Join Date: Feb 2003
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second view
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#3 |
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zzzzzzz.....
Join Date: Feb 2003
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last one
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#4 |
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very cool
i just dont like the screw thingies when you go up cloise lol, they kinda ruin the realism IMO the light thingy looks great |
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#5 |
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zzzzzzz.....
Join Date: Feb 2003
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Those are steel rivets that hold the glass panels and framework together. I agree they don't work well with the lighting and mat. I'll work on them some more if I decide to keep the outdoor environment. Working on the indoor museum version now.
Thanks for the comments. |
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#6 |
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Feels Good
Join Date: Oct 2002
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Looks cool.
Can we have another close up on that lens? Maybe just the lens model by itself? Also a wireframe of the lens would be great too?
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#7 |
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Join Date: May 2003
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Coll, i really like the lense, i just think that maybe ya should give more of a sun burn, "exposure" feel to the lighting, i think it would match up better with the background
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#8 |
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Join Date: May 2003
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really cool, like he said, the lense looks too new and clean.
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#9 |
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Join Date: Jul 2003
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i would really like to see how it looks in a night shot with the light on
i also agree that your metal isnt cutting it
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#10 |
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interesting subject, Ron.
Maybe the glass lenses should be more contrasting, they look a tad greyish. Will you do a night scene with the lighthouse alight? |
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#11 |
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if you're horni
Join Date: Jan 2003
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Nice scene!
Nice idea too. Question... How long did that take to render with all that Refraction???? 500 prisms!
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#12 |
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zzzzzzz.....
Join Date: Feb 2003
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Thanks for all the feed back.
I think that these lense themselves are a work of art. Hardly no two are the same. I just couldn't resist modeling one. I do plan to do a night scene with it fully lit and maybe an animation too. Most lighthouses are kept in immaculate condition. I even hesitated to add corrosion to the metal. I do however agree that a "dirty" scene sometimes looks better in cg. Still a bit of work to do on the lightng and the glass mat. So much reflective surface is highly dependent on the environment. Here is a wire: |
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#13 |
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zzzzzzz.....
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Here is a close up. Kind of dull with not much environment to reflect. Thought I would post it anyways since it took 4 hrs to render.
This is from the indoor museum setting. Think I will probably stick with it for the still. It seems to suite the composition much better. |
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#14 |
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hey ronrn, the image looks real cool, and no wonder it took so long to render , with soo many objects
if u could work more on the light setup, the scene would look awesome
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#15 |
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zzzzzzz.....
Join Date: Feb 2003
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Oh yea. Lots more work to do on this one.
More detail and texturing to do. |
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