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Old 19-01-2012, 06:21 AM   #1
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I saw the sky (enviroments wip)

I SAW THE SKY is a short animated film that I've working for a couple of months now, its about a world where the is sky blacked out and the sun never shines.. the main character (Lisa) is a young girl who dies after being imprisoned by strange human like creatures that destroyed the cities of the earth and imprisoned all humanity, she is then resurrected after a couple of decades... and the rest you will find out.

This is the environment is from the first scene called Final Exit, its just a small part of a huge city at street level, the city is going to be destroyed in the first part of the animation. She is going to be walking through this street right at the beginning but Im not satisfied with its current look and need to improve on it. I'm going to add some flying vehicles people on the streets like seen below and so on. If you have any ideas of what else can in improve please feel free to suggest.

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Last edited by spartan118; 20-05-2013 at 02:43 PM..
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Old 19-01-2012, 06:46 AM   #2
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This is Lisa the main character. I'm using vray by the way.



This is where the original idea for the for the enviroment came from, its an old WIP of mine and the full city will look a bit like this.
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Last edited by spartan118; 21-01-2012 at 04:49 PM..
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Old 19-01-2012, 03:09 PM   #3
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I think I'll make the city a bit more sci fi, I'll post updates and a storyboard for the city scene soon.
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Old 21-01-2012, 04:48 AM   #4
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This is a story board for scene1 I had done a room before but I've decided to redo it so I'll work on that first before continuing the city... the room is from fig 1 to 9. Its pretty empty right now so I'm gonna add some stuff in it (girl stuff) but need some ideas over that.

I don't really know anything about interior lighting, so if anyone has here advice over this please help, right now I'm using 3 MR Omni lights... the seemed to light the character best. I tried vray lights at first but that didnt go too well.









This is how the character is lit up.
and how the character is lit
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Last edited by spartan118; 21-01-2012 at 05:11 AM..
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Old 21-01-2012, 04:47 PM   #5
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Here's what iv got so far, I'm trying to give the room a bit of character... Lightings the big problem here,.. the animation is dark but I'm arguing with myself about whether to light up room or give a dark feeling... the main character isn't exactly a very happy person so dark room would fit her personality better... if I go for dark what I'll need some good colors for the lights, ive look at some refs but this is where I mainly want some help so plz



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Old 23-01-2012, 09:07 PM   #6
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BlackOut City

Taken a bit of a break from the room, working in the city, which is also gonna be showing just outside the room, i placed some low res buildings randomly around the city and used greeble for the lower buildings, I'm about to start working on some high res, more unique models now
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Last edited by spartan118; 23-01-2012 at 09:14 PM..
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Old 23-01-2012, 09:41 PM   #7
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nice project and progress
keep going
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Old 24-01-2012, 02:36 PM   #8
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What a big project...very interesting!
Good work so far - like to see more!
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Old 25-01-2012, 07:37 PM   #9
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Thanks Guys,..

Update on the city, still tweaking it
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Old 28-01-2012, 08:52 AM   #10
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Working on a quick poster for the weekend, lots of stuff to fix up still,.. update soon.
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Old 28-01-2012, 12:06 PM   #11
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nice updates man
how did you create the city?
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Old 28-01-2012, 06:04 PM   #12
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The good old fashion way,.. Edit Poly.
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Old 28-01-2012, 07:10 PM   #13
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that sounds like a lot of work^^
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Old 02-02-2012, 04:55 AM   #14
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yea it is, but actually not too much cause a lot of buildings are repeated.

Done with the poster.



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Old 05-02-2012, 09:55 PM   #15
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Working on the streets again, adding some props and trying to feel the scene.
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