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#1 |
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Join Date: Apr 2009
Location: Manchester,UK
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Scale in the center of world from max to poser
Sorry admin,i posted the same thing to the wrong section
![]() right,i am trying to create an object in max,morph it(without using the morpher).After i import the obj in poser and use the morph option that i add,while i am morphing it scales down/up or moving around my model.What i want is the obj dont change while i am morphing.Someone told me that i have to do something with the "Scale from world center/scale from center of gravity". So i believe it has to do with the pivot.....I am not sure....Anyone knows whats going on? |
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#2 |
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Join Date: Apr 2009
Location: Manchester,UK
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[IMG]
[/IMG]thats an image of what i have done.So the morph is that the sole is getting bigger.When i import that in poser what is doing is that from its original size the whole shoe is scaling down and at the same time the sole is getting bigger always according the shoe size.I want to have the shoe in the coord xyz 0 and when i am morphing it the shoe doesnt scale down or moving around |
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