>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > Help, Advice and Chat > Animation & Rigging Help
bottom-table-gradient

Reply
 
Thread Tools Display Modes
14211 rads test
Old 21-05-2012, 11:32 AM   #1
Teacup
Registered User
 
Join Date: Sep 2011
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Skinning in 3ds max 2010. The color don't move with envelope.

I am very new this kind of thing so not sure how I can explain this the best, but I will try. And sorry if I am using the wrong names.

I am using 3ds max 2010 64-bit

I have bought some models and they where rigged with Physique and I want to update it to skin. I have rigged one of them by my self by following some tutorials. Using the biped and skin modifier. It is looking ok, but it take allmost forever but I am allmost done with my first rigging. Only the fingers and the arms that need a little more work.

But I have about 5 models and i want to update all of them to skin so I tried kind of a shortcut so I can do it fast. I tried out the phy2skin and converted Physique to skin and it works. It is the same, but the rig is not perfect, but it never was with Physique either. Not sure if it is a bug or the work of the artist.

I want to move the envelope with the color (you know, the red, yellow and blue) but it is not working. It's seems that the colors are stuck on the different bones. If I do a skinning all by my self, the color moves with the envelope like it should, but not when I have used the phy2skin plugin.



Is it a way to fix this so the color moves when i move the envelope around so the mesh will look as I want when I animate it?

If I reset under the Advanced Parameters it works, the color moves, but then, I have to start all over and I was hoping I did't have to.
Teacup is offline   Reply With Quote
Old 21-05-2012, 01:45 PM   #2
poopipe
conscientious objector
 
poopipe's Avatar
 
 
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
Awards Showcase
Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: too much free time Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: he finished The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: I finished Dominance War 3 Thumbs up!:  - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 9
once a vertex weight has been set manually it is locked with a "modified" flag

if you open the weight table in skin modifier you can tick/untick the flags (its the column labelled M in this case) to enable you to affect weights using envelopes.

you can filter the weight table to only display selected verts etc.
__________________
work pigs!!


http://johnsarthole.blogspot.com/
poopipe is offline   Reply With Quote
Greatpoopipe! Thank you:
needse (21-05-2012)
Old 21-05-2012, 02:11 PM   #3
Teacup
Registered User
 
Join Date: Sep 2011
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Thank you. That solved my problem.
Teacup is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 09:54 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission