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Registered User
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fRaytrace material question
hello,
When using fRaytrace material (final render) What do you normally put in Reflection map or Refraction map? The colour white is the strength of the reflection. eg: because most often you put HDRI map eg in the enviroment for reflection. So does this mean for reflection map it self you can use another map?? that cast a different reflection based on the map that you are using and not the enviroment? |
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