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#1 |
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AIP Student
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Breaking Models?
IS there a way to seperate a mesh by it's edges in 3dmax7? kind of like the Partical Array tool when making exploding objects? The thing i want to is make a glass, seperate it by all it's edges so i can use the fracture tool for Reactor Physics... there's gotta be a way to do it that i just dont know about yet.
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#2 |
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Quadcore
Join Date: Nov 2004
Location: Pittsburgh
Posts: 1,410
Thanks: 2
Thanked 28 Times in 24 Posts
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if you select all the vertices and it the "Break" Button...then all the faces will be separated
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#3 |
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AIP Student
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that's doesn't do it... i want them all to break off into SEPERATE peices... can you do that somehow?
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#4 |
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Formerly fucherballs
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Maybe select them by polygons and detach to object?
__________________
Admit nothing, deny everything and offer accusations. Gallardo group project Supra group project |
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#5 |
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Registered User
Join Date: Sep 2004
Posts: 218
Thanks: 0
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Try this - Select your edges, hit extrude - set both values to 0, then when its extruded hit -grow- and then delete the selection, it should now have a seperation.
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#6 |
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Not a zombie.
Join Date: Jan 2004
Location: P-town
Posts: 1,547
Thanks: 7
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This is one of those things that scripts just handle better, check out quickfraq. Pretty much does exactly what parray will when it brakes an object up.
http://www.scriptspot.com/scripts/we...ckFrag_v082.ms |
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