>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


top-table-gradient
Go Back   3DTotal Forums > The Creative Ones > 3D - 'Work In Progress - Inorganic models/scenes'
bottom-table-gradient

Reply
 
Thread Tools Display Modes
14211 rads test
Old 27-06-2006, 10:56 AM   #1
Mitsukai
http://shinyu.m-ka.net
 
Join Date: Jun 2006
Location: Netherlands, The
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Mitsukai
Tropic Forest

Im going to make a "scene" called tropic forest in unreal editor.
as this is old software please dont expect much from it.
This map will also be made for online unreal playing, for infiltration.
I dont know much about unreal editor, and new to making 3d maps.

I have made the sky box. This is what i have currently been working on.
this is some cube wich defines the sky sight, if you walk around the map the sky will stay the same.

I made 2 moving layers so the sky has some depth and looks like a sky.
The sky box has some plain ground and wall texture but that will be xifed along with the map's mountains.

here are some images. for you.
Mitsukai is offline   Reply With Quote
Old 27-06-2006, 01:17 PM   #2
Bmm0220
Registered User
 
Bmm0220's Avatar
 
Join Date: Jan 2005
Location: Surry
Posts: 282
Thanks: 0
Thanked 0 Times in 0 Posts
what version of Unreal are you working on ?
Bmm0220 is offline   Reply With Quote
Old 27-06-2006, 02:31 PM   #3
Mitsukai
http://shinyu.m-ka.net
 
Join Date: Jun 2006
Location: Netherlands, The
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Mitsukai
the latest 225 ofcourse. its an old game
Mitsukai is offline   Reply With Quote
Old 27-06-2006, 02:38 PM   #4
tyry_2
Registered User
 
Join Date: May 2006
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
nice
tyry_2 is offline   Reply With Quote
Old 27-06-2006, 08:09 PM   #5
Mitsukai
http://shinyu.m-ka.net
 
Join Date: Jun 2006
Location: Netherlands, The
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Mitsukai
thanks, i made a torch for my underround passage. i will make a torch for the forest when i make the forest.

Last edited by Mitsukai; 27-06-2006 at 08:23 PM..
Mitsukai is offline   Reply With Quote
Old 28-06-2006, 12:22 AM   #6
Mitsukai
http://shinyu.m-ka.net
 
Join Date: Jun 2006
Location: Netherlands, The
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Mitsukai
now on to the actual map. this is the very beginning, the cilinder will be made for the water flow.
Mitsukai is offline   Reply With Quote
Old 28-06-2006, 01:07 AM   #7
Mitsukai
http://shinyu.m-ka.net
 
Join Date: Jun 2006
Location: Netherlands, The
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
Send a message via MSN to Mitsukai
completed the basic water, detail will be added later, waterfall, fishies, plants etc.
Mitsukai is offline   Reply With Quote
Old 28-06-2006, 05:58 PM   #8
Bmm0220
Registered User
 
Bmm0220's Avatar
 
Join Date: Jan 2005
Location: Surry
Posts: 282
Thanks: 0
Thanked 0 Times in 0 Posts
i am just wondering why you dont use a newer version of Unreal, you can get UT2004 for next to nothing nowerdays and the editor and tools are much better.
Bmm0220 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:45 PM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission