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View Poll Results: Who is the Winner
Robbiek1000 0 0%
BiG ToE 0 0%
Marv 0 0%
Omnicypher 0 0%
Goust 0 0%
Merlyn 0 0%
Setschaos 0 0%
Yam Fries 0 0%
Tuxedokat 0 0%
Poopipe 0 0%
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Old 02-12-2007, 03:22 PM   #1
BiG ToE-3DT
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The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: For being a totally count-on-able moderator, we proudly bestow upon you the Ultimate accolade that Threedy is capable of. Congratulations! :) Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Grenade II: For participating in the Dominance War II and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War II and successfully finishing, well done soldier! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Wasteland Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
Total Awards: 14
Red face Dark Side ((Final Entry)) Dark Side

DUE DATE: December 9th: a Sunday, 6 weeks and a few days from today! 11:59 pm GMT - SUNDAY

Final Pictures:

Required In The Final Post (1 post per entry):

- 1 x Winning pose shot. This image can only have "One" pose of your character. No multiple shots or different angles. Just one!

- 1 x Beauty shot of your character. Feel free to put multiple angles of your character or just one big version or your character on this page. Even better, try to composite a nice art piece similar to the ones in the Winners' Gallery. Be careful how you do this though, simple is often better. It’s up to you.

- 1 x wireframe shot of your character. Feel free to put multiple wireframe shots or just one big wire frame shot on this page. It is up to you. Must have polycount included.

- 1 x texture sheet that includes all your used sheets squeezed into "one" sheet.

- Concept Sheet (Only if you have a concept)

Everyone who enters must vote, or your entry will be disqualified.

DUE DATE: December 9th: a Sunday, 6 weeks and a few days from today! 11:59 pm GMT - SUNDAY
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Old 04-12-2007, 01:42 AM   #2
Robbiek1000
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: I finished Dominance War 3 Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: second place in low poly challenge  
Total Awards: 6
-Winning Shot-


-Beauty Shot-


-Wireframe-


-Screen Grab-


-Texture Sheet-


-Concept-


good luck to all!
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Old 04-12-2007, 11:46 PM   #3
BiG ToE-3DT
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The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: For being a totally count-on-able moderator, we proudly bestow upon you the Ultimate accolade that Threedy is capable of. Congratulations! :) Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason:  The Golden Grenade II: For participating in the Dominance War II and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War II and successfully finishing, well done soldier! The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War III and successfully finishing, well done soldier! The Golden Grenade IV: For participating in the Dominance War IV and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War IV and successfully finishing, well done soldier! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason:  Thumbs up!:  - Issue reason: For doing a great job in helping out! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Wasteland Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! 
Total Awards: 14



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Old 05-12-2007, 09:23 PM   #4
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
Winning Shot

Beauty Shot

Wire and Tri-count

Texture Sheet

Concept sketch
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Old 05-12-2007, 10:47 PM   #5
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Total Awards: 1
Baal Durok!:
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Old 05-12-2007, 11:22 PM   #6
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Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target Reached! The Sculpting Challenge - Gold: Winner of The Sculpting Challenge! - Issue reason: Winner of The Sculpting Challenge #17 The Sculpting Challenge - Silver: 2nd Place in The Sculpting Challenge! - Issue reason: The Sculpting Challenge # 18 Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art #18, well done! 
Total Awards: 4
#winnig shot#

#Beauty shot #

#wire#

#texture sheet#


#concept#

Last edited by Fenixy; 05-12-2007 at 11:34 PM..
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Old 05-12-2007, 11:48 PM   #7
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#winnig shot#
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Old 05-12-2007, 11:53 PM   #8
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
Good luck all, I can't wait to see all the finished pieces!
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Old 07-12-2007, 12:22 AM   #9
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Winning



Beauty



Polycount & DX Display of Standard Material



Wire



Textures




Good luck to everyone!
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Old 07-12-2007, 04:18 PM   #10
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Dark Side Final Entry from TuxedoKat, good luck all

Winning Pose


Beauty


Texture


Screen Grab Wire


Screen Grab Wire on Textured


Screen Grab Textured


Good luck to all!!! NEXT COMP LETS GO!!!
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Old 07-12-2007, 09:58 PM   #11
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Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: too much free time Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: he finished The Golden Grenade III: For participating in the Dominance War III and successfully finishing, well done soldier! - Issue reason: I finished Dominance War 3 Thumbs up!:  - Issue reason: For doing a great job in helping out! Thumbs up!:  - Issue reason:  Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: For Excellence at Low Poly Art - Well Done! 
Total Awards: 9
I could sit here for weeks tweaking but I wont.

Behold!

the part of my personality my girlfriend wishes I'd keep to myself
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Old 08-12-2007, 06:49 PM   #12
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Winning:


Beauty:


Wire/Polycount:




Texture (halfsize):






Concept:
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Old 09-12-2007, 10:20 PM   #13
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Dark Side Final Entry

Winning Shot:
Name:  Winner_pose.jpg
Views: 860
Size:  100.5 KB

Beauty Shot:
Name:  Beauty_pose.jpg
Views: 853
Size:  194.8 KB

Wireframe:
Name:  Wireframe.jpg
Views: 854
Size:  103.2 KB

Texture:
Name:  Texture.jpg
Views: 853
Size:  106.2 KB

Concept:
Name:  Concept_Dark_Side.jpg
Views: 841
Size:  139.9 KB

Good luck to everyone!

Last edited by Gordon_Freeman; 09-12-2007 at 10:35 PM..
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Old 10-12-2007, 10:08 PM   #14
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
First Place:: Goust: 26

Concept: 9
Model: 9
Texture: 9

Concept: I think your concept was the strongest, it as aspects of visual goals as well as anatomical references, kudos.

Model: Your modeling skill is great stuff, You had a great arrangement of polygons and really made it look good for the end result.

Texture: In the end, it was your texture that really made your work set out, not only did you use a nice diffuse map and specular map combination without one overpowering the other, but you also used space wisely and kept it optimized for the most part. Good work I hope to see more of your stuff here shortly.

Second Place (TIE):: Robbiek1000: 24

Concept: 6
Model: 10
Texture: 8

Concept: I think your concept could have been a little more detailed, overall, it was great to determine the anatomy of your subject, yet the actual part of the concept is to visualize your end-game production. The anatomy pic is more like a WIP piece, but helpful just the same.

Model: Your layout of polygons is impeccable, I hold the skill to high regards. The model is well planned out with little to no discrepancies within the frame. You kept it simple and it allowed for a anesthetic piece.

Texture: The texture was good artistically, loots of detail in the actual diffuse map as opposed to relying on the normal (a common error that I find in most of my recent work) Given the insane amount of texture space that we were allotted, It's nice and compressed and shows a decent skill in arranging you texture for optimization.

Second Place:TIE) Gordan_Freeman: 24

Concept: 9
Model: 9
Texture: 6

Concept: I really like the depth of your concept, it shows the detail that you were going for in the final piece. The only reason you got a nine here was that your piece didn't quite allot for the complete anatomy of your 'dark-side' and this corresponds to the comment I have for your model

Model: I absolutely admire your upper chest and head structure and the poly layout around the shoulders and arms, it makes for convincing animation I'm sure. However, you lose me on the legs and feet. The legs seem to cylical and the shape of the balls of the foot and on to the toes does not convince me that it's part of the same model. I think in comparison to the hands and arms, the feet are really stubby and look too much like the paws that you were going for. I'm sure it was very much intentional, but I'm thinking the toes should have been a little more menacing. Good job regardless

Texture: Your texture is very detailed and I really like the capability you show here to demonstrate detail. Your optimization is very low though. I like the approach you take to the mapping or your UVWs in the sense that you try to align it to the true wireframe as much as possible, but making it so that all of your UVWs fit like a puzzle within the frame given allows for more detail in the desired spots with less texture space if you so desire. Like Robbiek1000 though, the texture space given was insane, so it's not too terribly off.
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Old 11-12-2007, 09:15 PM   #15
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my vote

First Place-

Member Name: YAM FRIES

Concept (9)
Model (8)
Textures (9)

Second Place-

Member Name: Setschaos

Concept 9
Model 8
Textures 7

Third Place-

Member Name:Poopipe

Concept 5
Model 7
Textures 7
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