|
|||||
|
|
|
|
#1 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
DWIII - 3D - Firehazurd - Rustmancer
I'm still doing sketches and working out ideas in my head. But I've fallen in love with the idea of a mage of some sort that controls atrophy, or more specifically; rust.
Those robots better watch their shiny metal @$$3$ ![]() Current Concept ![]() Last edited by Firehazurd; 23-02-2008 at 04:14 AM.. |
|
|
|
|
|
#2 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
Concept image! Lemme know what you think.
|
|
|
|
|
|
#3 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
Here is a character spread of the Rustmancer... and he's neked!
Clothes coming soon! |
|
|
|
|
|
#4 |
|
Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
Thanks: 17
Thanked 19 Times in 19 Posts
|
Nice stuff, I always envy your caricature capabilities! Keep it up.
__________________
My Character Creation Thread |
|
|
|
|
|
#5 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
Now he's got some cloths. I chose the Blue/Grey color cause I figure I should plan on it being the "Team Color" and since none have been officially chosen, I just went with the only color available... plus I like the color.
The Gauntlet will probably be part of his artifact, though the actual bulk of the artifact will more than likely be a long chain wrapped all around his body with various metal objects attached to it rusting away feeding the artifacts power! Teehee! |
|
|
|
|
|
#6 |
|
Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 8,601
Thanks: 135
Thanked 143 Times in 115 Posts
|
I know this is just the first day/first minutes, but you will want to push your design to the limit. It is cool now, but I'm sure with some kind of rusty leg armor, or more tattered clothing over his arms and legs could help out. He might even want a mask of some sort
|
|
|
|
|
|
#7 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
I agree. I'm trying to pace myself a little bit as the competition hasn't even really started yet. He's going to get the chains wrapped around his body so that will add some interesting complexity. I was also thinking of doing some minor head/face armor, but not quite as concealing as a mask.
I think I will use some rusty armor here and there also... I really should decide what class he is as that would probably help with the equipment. At any rate, I'm heading to bed now so I'll work more in the morning. Thanks for the input, expect more updates in the morrow. ![]() |
|
|
|
|
|
#8 |
|
Registered User
Join Date: Feb 2007
Location: Canberra, Australia
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
great start! you have been busy.
__________________
|
|
|
|
|
|
#9 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
Nother update!
Not sure yet, but I think I'll have his right side unarmored but laced with magic glowing-ness and runes or something. Lemme know what you think. |
|
|
|
|
|
#10 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
I think I'm going to abandon the Turtle-esque appearance and go for something more alien.
Here's a sketch I did at work. |
|
|
|
|
|
#11 |
|
Lighter/Compositor
|
what are your plans for the rest of the body? are you still keeping the shell idea?
__________________
Check me out on DeviantArt! - http://mckronic.deviantart.com/ 2009 Demo on youtube - http://www.youtube.com/watch?v=9QaxYcy6VBI |
|
|
|
|
|
#12 |
|
3d Artist
|
hey Firehazurd nice concepts so far
I like the shell idea, be great if you played with that on your new alien concepts. Natural thick armour. Be great also to have it so when in danger it can shrink itself down into the shell like a tortoise does portable bomb shelter. |
|
|
|
|
|
#13 |
|
Registered User
Join Date: Feb 2008
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
|
armored ninja turtles! our win is secured!
|
|
|
|
|
|
#14 |
|
Ima weener!
Join Date: May 2007
Posts: 193
Thanks: 0
Thanked 0 Times in 0 Posts
|
The general body shape will remain the same. As for the shell; I want some sort of hard covering back there, so I'll either put up some metal plating or make some kinda alien carapace... maybe something like a nautilus shell or something.
Will update soon. |
|
|
|
|
|
#15 |
|
Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
Thanks: 17
Thanked 19 Times in 19 Posts
|
Hey I got projection to work, call me if you want to see if I can get it to work for you too.
__________________
My Character Creation Thread |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|