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#1 |
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Registered User
Join Date: Dec 2002
Location: Halmstad, Sweden
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Fluid X
Hey everyone.
Another finished scene along with a few wip shots. The old abandoned Fluid X gas station. Guess people weren´t to keen on using their high octane biohazardous fuel. Cinema4D & Maxwell for the foreground structure, Bryce 5.5 for the city in the back & in normal order, Photoshop for the postwork. |
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#2 |
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And some wip´s here.
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#3 |
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Join Date: Jun 2006
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Very nice work!!!
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#4 |
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Professional n00b
Join Date: Apr 2006
Location: UK
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I love that futuristic-realistic look. No crits. Texturing and lighting is just awsome. Keep it up!
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http://gordon131.deviantart.com/ My RTS blog Retro Coders Completed Game! :Retro One |
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#5 |
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Fate puppet master
Join Date: Feb 2008
Location: Prague
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very nice model and cool design
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#6 |
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Awesomew work mate!
Love the maxwell logo's on the boxes, nice touch ![]() |
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#7 |
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has them big as mellons!
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Gorgeous work for Cinema4D. No crits whatsoever.
Ugga! DD
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#8 |
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http://www.aniboom.com
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Beautiful! I like the blur on the background, the textures - great job!
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#9 |
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Reliable Moderator
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wonderful work as always, i've followed your work over a 3dworld forums for years and this is just another monsterously detailing behemoth which is jaw droppingly beautiful
![]() Well done Classic Gamer
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#10 |
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Designer
Join Date: Oct 2003
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Great Details & light, very good job!!!
Bye
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May The Force Be With You |
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#11 |
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Thanks a lot everyone.
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#12 |
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Man of the Hour
Join Date: Feb 2004
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So, is this some type of refueling station? The docks are really narrow, what type of thing would refuel here?
Looks good, only there are a few functional questions that come to mind!
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#13 | |
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Quote:
A gas station for flying cars...? They are assumed to dock where you can see gaps in the railings. As for the functionality, well it is science fiction after all. ![]() |
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#14 | |
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Man of the Hour
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Quote:
Functionality can mean many things. The Story of the artwork is one. The Mechanics of the artwork is another. There's a little bit of Story here, but very little in the way of Mechanics, and that's what keeps this from being stellar.
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#15 |
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wow, great work!
how many polys is that? |
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