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AVATAR International 2D/3D Art Competition: *THE COMPETITION RULES* Due Mar 08, 2009
AVATAR International 2D/3D Art Competition
Welcome to the Avatar International 2D/3D Art Competition! Avatar is an international event that goes beyond a single resource. We thought it would be great to gather artists from all over the world to fight a creative task together. We really want to turn it into a remarkable, exciting and fun event, so weve invited an amazing group of artists to our judges panel and partnered up with some great sponsors!
Avatar (or Avatara) is the Sanskrit word which literally means "descent", and usually implies a deliberate descent from higher spiritual realms to lower realms of existence for special purposes. It often translates into English as incarnation.
In this case, we are encouraging artists to imagine they were born on another planet, or in another world What would it look like, what kind of society and technology would it have? Would it be a totally futuristic, alien realm, or perhaps something primitive and close to nature? Imagine a world that you'd like to live in and tell us all about it. We'd like to see not just alien vistas, but images with a story!
1. To create a character (avatar)You are free to create any life form for your character, just make sure it has some charisma and personality. You can create a female character if youre a man, and vice versa its up to you.
Use your imagination while creating your world. Put some thought into its atmosphere, gravity, eco system and so on.
Finally, put some story behind your image. It could be something simple like a still life shot or an epic or historic moment from the life of your universe. Be creative!
Above: Sample of Final Image (Artwork by Ruan Jia)
2D IllustrationFor the 2D category you can use any 2D software package (Corel Painter, Adobe Photoshop, etc.) and/or any traditional mediums, like colour pencils, acrylics or oil paints, to create the final image.
For the 3D category you can use any 3D software for modelling and rendering. For post-processing you can use any compositing software (Apple Shake, Eyeon Digital Fusion, Adobe After Effects, etc.). To clarify things, you must provide a clean render ("as is") without any post-production effects in a WIP sheet (see WIP Sheet section for further details).
For the comic (cartoon) style category you can use any 2D/3D software package and/or any traditional mediums like colour pencils, acrylics, or oil paints to create the final image.
All entrants are required to provide the following:
A work in progress (WIP) sheet
Final Image Size
For the judging stage we accept submissions as .JPG files at 72dpi screen resolution at approx. 800-1000 pixels wide. All submitted images must, however, be available in print resolution: 300dpi print resolution at approx. 3000-4000 pixels wide, or above.
As a guideline, here are the ideal sizes for your final images, at print resolution:
2480 x 3425 pixels (portrait)These are given as guidelines. To be safe, paint or render images that are larger than specified.
A WIP sheet is a compilation of images showcasing your creative process, from the initial sketches or 3D pre-viz. renders to the final image.
Above: Sample WIP Sheet (Artwork by Ruan Jia)
All WIP images should be saved at print resolution (see Final Image Size section) wherever possible; we understand that screen shots can only be grabbed at 72dpi, so we simply ask that all of WIP images are as large as possible. For the judging stage, it is only necessary to submit screen resolution versions of your WIP sheets (see Final Image Size section).
How to Submit your Images
We want this contest to benefit a large group of artists. To maximise your creative experience, we encourage you to participate in the online community hosted by 3DTotal:
1. Join the contest by registering at 3DTotal forumFor your final image submission, you must provide the following information:
All images, including concepts, sketches, 3D assets, etc. must be made specifically for this contest.
No teams or groups everything must be made by one person.
Keep gore and nudity to a decent level, no explicit scenes and violence.
All winners will be required to cooperate in an interview about themselves and their work, and provide detailed making of articles accompanied by high-resolution work in progress stills for 3DCreative and/or 2DArtist Magazine after the competition.
1. Employees and immediate family relatives of 3DTotal staff, sponsors and judges cannot compete in the contest.
Last edited by Lynette-3dt; 12-12-2008 at 11:11 AM..
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