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#1 |
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Commando Moderator
Join Date: Apr 2005
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The Lost Jungle - Sculpting - Female Amazon Warrior ( Nudity Warning )
The Lost Jungle: Female Amazon Warrior
Welcome to the Twenty-fourth Speed Sculpting Challenge. Whether you're new to sculpting, to the Threedy forums, or you're a seasoned veteran, come and join in on the Sculpting madness – there's plenty of fun and learning to be had by all! ![]()
Last edited by Freespace-3DT; 31-03-2010 at 11:34 PM.. |
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#2 |
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Registered User
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Nice subject.
Is it still a need to maintain the camstudio recording while there's no more time limit? can't we limit it at severals screenshots all along the wip?
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The sculpt Lab, my new experimental website |
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#3 | |
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Artist In Progress
Join Date: Nov 2009
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Quote:
Anyway it's cool there is no time limit on the sculpt, I expect to see a lot of quality sculpts out there. As for me, it will be the occasion to practice myself at sculpting female anatomy (which I have never done) and to test that graphic tablet I just bought ![]() |
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#4 |
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Animation is life!
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need to build up on sculpting skills. may try this as a first time
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"You dont' do it for money, or you're a monkey. You don't think of the bottom line, or you're a monkey. You don't think of it in terms of hourly wage, yearly wage, even lifetime wage, or you're a monkey. In the end you don't even do it for love, although it would be nice to think so. You do it because to not do it is suicide." -Stephen King
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#5 |
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Nice Topic....
I'm in...
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#6 |
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Commando Moderator
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Actually I thought people could still record in order to post their progress. It's not to check up on you if you respect the ( currently defunct ) timelimit, it's to see your progress either for verification ( in case something suspicious may happen ) or in case you want to release it as a tutorial.
![]() I'm really looking forward to some amazons. Let loose your creativity.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#7 |
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I am going to enter this, even though i havent actually finished a character but i think a month i could one finish thats worth posting
. I was going to start a character anyway might as well be in a comp. |
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#8 | |
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Artist In Progress
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Quote:
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#9 | |
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Commando Moderator
Join Date: Apr 2005
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Quote:
This is about fun, learning and cool sculpting. We're not gonna go "Big Brother" on you.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#10 | |
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Right Here
Join Date: May 2005
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Quote:
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#11 |
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Also i think i can be modern as its still the same concept.
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#12 |
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I think we have to record, but going to be hard for me to upload as i have very limited bandwidth and cant download or upload much at all.
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#13 |
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Artist In Progress
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Thanks for the reply Freespace.
Well here I start the sculpting party, this is my base mesh I will take in Zbrush. |
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#14 |
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Problem ?
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Awesome, iam in!
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#15 |
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Do you think its best to do base mesh in 3ds max similar to yours MightyReg or using zspheres in zbrush?
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