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Old 03-07-2003, 09:49 PM   #1
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Groggthorr the Jaggernaut

This is a troll (as I see trolls). I dedicate this thread to Knut, who's making the best low-poly troll ever, to MonteCristo, the "father" of the sexiest elfe I lay eyes over, ca't wait to see it fenished, to my buddy rage who will deliver us, hopfully soon, the coolest Tolkien scene and to all my romanian compatriots on the forum. Some of them realy amazed me.
Well, I expect some c&c.
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Old 04-07-2003, 08:49 AM   #2
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good start there dude. It seems trolls are very in at the moment, which can only be a good thing. I would like to see a little more of his body, are you thinking fat podgy looking or very muscular??? It could be interesting both ways. And will he have a big old tree club????
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Old 04-07-2003, 07:54 PM   #3
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Thanks wolfy! In fact you're right, I'm going with the fat like look. Its a jaggernaut after all. Just plain big and dumb and with some seriouse attitude problems. But for a weapon I was thinking at a big piece of wood with a boulder attached on the end of it with some leather strings. I'm worried about the furs 'tho. Scatter won't do the work. I may have to export him in Max 3 to be able to use the hair plugin.
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Old 04-07-2003, 08:12 PM   #4
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haha, he looks very juggernaut-ish, if that helps ya
keep goin!
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Old 04-07-2003, 08:56 PM   #5
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looks nice
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Old 04-07-2003, 10:55 PM   #6
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Looks great! I especially love this characteristic nose... ;-)
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Old 05-07-2003, 01:01 AM   #7
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Well, from what I know, trolls have a very accute sense of smell. That and the infravision sight help them track prey into the forest at night, for they are night creatures. Legends sais that the sun turns them into stone or make them blow away.
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Old 05-07-2003, 01:20 AM   #8
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really cool, it's obvious your talent in drawing seeps into your 3D skills.
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Old 05-07-2003, 10:37 PM   #9
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Daniel, nice to see you here! And cool avatar by the way; I love Raziel and I love his story. I've been with the Legacy since the begining (Blood OmenI & II, Soul Reaver I & II); I bearly expect for SoulReaver III. I hope it's coming soon.

About my troll.... Well, I'll work tonight on his ears and prehaps a little on his arms. I'll come with a post as soon as possible.
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Old 06-07-2003, 02:39 AM   #10
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yeal I totally agree, I'd totally addicted to that series. Blood Omen 2 was so cool, playing as an actual vampire (I'd love to model one of those someday). You should check http://www.legacyofkain.com they have a preview for the new upcoming installment. So anyhow, post more updates
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Old 06-07-2003, 09:53 PM   #11
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Thanks for the link Daniel. Yeah, Kain and the entire story around him its just great! The way the things twist and bend within the necromancers and Kain's interests and manipulation.
And here is the update.
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Old 06-07-2003, 10:03 PM   #12
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Wow! you have been busy haven't you? Looking really good so far I can see your anatomy knowledge is really helping this one. Half the battle is subtlety. I think it's a battle you are winning.

One thing, To me the ears are positioned to far down and to far forward. Of course, this being a troll, there are no rules, they can be whereever you like. But as a viewer it catches my eye. It's up to you to decided whether you agree.

Thanks for the head's up at the start of the thread btw.
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Old 06-07-2003, 10:40 PM   #13
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Well, the positioning of the ears is intentional. The defect you spoted (and its a defect indeed but I couldn't corect it) will be hidden by the sideburns the troll will have. The ears are positioned low to keep the illusion of a flat, small head. I hope to solve my hair problem (in fact his hair problem) so I'll have some strands hanging around those big, low ears. If not, I'm thinking about a very short hair covering his head, maybe some baldness starting to eat around the forhead.
Please, if you are seing things that seems wrong, show them to me.
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Old 06-07-2003, 11:50 PM   #14
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wow great progress, I can already feel the atmosphere of the character coming to life. I'm impressed.
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Old 07-07-2003, 08:08 PM   #15
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And a small update. Some legs, front, side back view. I need some advice for rigging and animation.
I have a problem with character studio. When I try to animate the pevis bone its not mooving. Its locked or something?
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