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Old 07-08-2011, 10:56 PM   #1
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ZBrush 4 Release 2 - New Sneak Preview

Get a new sneak preview at the new features and improvements in ZBrush 4 Release 2.

- VIEW HERE -

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Old 07-08-2011, 11:02 PM   #2
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im getting moist already and i haven't even watched it
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Old 08-08-2011, 07:25 AM   #3
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Gross.


Some really interesting new features in there....cant wait.
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Old 08-08-2011, 03:17 PM   #4
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Naw...nothing worth being happy about to me. All tho that new compositing feature where you can blend your models in back ground photos seems pretty neat.
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Old 08-08-2011, 03:47 PM   #5
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You're not even that happy about the fact that they hired the Sculptris guy, and have evidently put him to good use.

Personally, I'm excited.
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Old 08-08-2011, 04:30 PM   #6
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Oh hell yeah!

I am happy
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Old 08-08-2011, 04:48 PM   #7
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I like basically everything I'm seeing Seems to take some great steps towards fluidity. Go Pixologic!!
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Old 10-08-2011, 11:20 PM   #8
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Yay free upgrade. I love Pixologic.
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Old 11-08-2011, 08:07 PM   #9
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I've watched it now

yay! hard surface tools that are worth a crap
yay! curve to geometry business
yay! some sort of cunning cloning thingy!



I am very, very far from disappoint.
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Old 11-08-2011, 08:19 PM   #10
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Wow
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Old 11-08-2011, 09:18 PM   #11
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I find it surprising how I am the only one ecstatic about the dynamic tesselation that's being integrated from sculptris.
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Old 11-08-2011, 09:34 PM   #12
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there's no denying it's nice to have but it isn't the killer feature for zbrush that it was for sculptris.
I'm hoping it'll be possible to turn it off actually since I use zbrush for low-poly work as well as high res stuff and obviously dont want it dynamically tesellating stuff in those cases.


I was rather hoping they'd work a bit on the retopology tools - we all prefer to retopo outside of zbrush these days but it'd be nice to have a bit of refinement for those quick little jobs where you just can't be arsed exporting stuff and firing another app up.
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Old 12-08-2011, 01:03 AM   #13
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@poopipe: Sculptris was one guy's proof of concept which went further than he expected. But what I've gathered, the DT sculpting is another tool in ZBrush arsenal, and you will be able to sculpt the old way.

And, I hope Pixologic's gonna find some way to implement VDMs, though I dunno how they're gonna do that, because of the vertex order thing.

But, my excitement comes from the fact that I've been waiting for DT in ZBrush or mudbox since 2006.

Also, I agree with their retopo tool, it's sh!t
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