|
|||||
|
|
|
|
#1 |
|
Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,988
Thanks: 39
Thanked 185 Times in 158 Posts
|
ZBrush 4 Release 2 - New Sneak Preview
|
|
|
|
|
|
#2 |
|
conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
|
im getting moist already and i haven't even watched it
|
|
|
|
|
|
#3 |
|
Dutchy of dutchnessness.
Join Date: Apr 2006
Posts: 722
Thanks: 19
Thanked 63 Times in 56 Posts
|
Gross.
Some really interesting new features in there....cant wait. |
|
|
|
|
|
#4 |
|
Work, art and videogames
|
Naw...nothing worth being happy about to me. All tho that new compositing feature where you can blend your models in back ground photos seems pretty neat.
__________________
"Life is like a video game that you have to play seriously. You can't just push the start button if you fail and come back in with everything you know or everything you have gained over a period of time." ~Newhere~ Angel Mars (Nudity) http://forums.3dtotal.com/showthread.php?t=75414 Queen's Blade Vol. 12 ~ Cattleya http://forums.3dtotal.com/showthread.php?t=62172 Dominance War V - God Of Enlightenment: http://forums.3dtotal.com/showthread.php?t=82875 |
|
|
|
|
|
#5 |
|
Registered Abuser
Join Date: Apr 2010
Location: Staffordshire, UK
Posts: 586
Thanks: 15
Thanked 17 Times in 17 Posts
|
You're not even that happy about the fact that they hired the Sculptris guy, and have evidently put him to good use.
Personally, I'm excited.
__________________
|
|
|
|
|
|
#6 |
|
Wait, whut?
|
Oh hell yeah!
I am happy ![]()
__________________
-- Schedules are made to be behind something -- -- Deadlines approach logarythmically -- |
|
|
|
|
|
#7 |
|
Dr. Hula
|
I like basically everything I'm seeing
Seems to take some great steps towards fluidity. Go Pixologic!!
__________________
What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
|
|
|
|
|
#8 |
|
Available for freelance
Join Date: Mar 2011
Location: Dallas/Fort Worth, TX
Posts: 367
Thanks: 4
Thanked 15 Times in 15 Posts
|
Yay free upgrade. I love Pixologic.
|
|
|
|
|
|
#9 |
|
conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
|
I've watched it now
yay! hard surface tools that are worth a crap yay! curve to geometry business yay! some sort of cunning cloning thingy! I am very, very far from disappoint. |
|
|
|
|
|
#10 |
|
Victoria Passariello
Join Date: Mar 2011
Location: Spain
Posts: 552
Thanks: 79
Thanked 52 Times in 49 Posts
|
Wow
__________________
www.vitrux3d.com - Aventurine - Mr Fix It - CARGOrilla - VT-61 - Sanlik - Demolition Droid |
|
|
|
|
|
#11 |
|
Wait, whut?
|
I find it surprising how I am the only one ecstatic about the dynamic tesselation that's being integrated from sculptris.
__________________
-- Schedules are made to be behind something -- -- Deadlines approach logarythmically -- |
|
|
|
|
|
#12 |
|
conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
Posts: 4,234
Thanks: 3
Thanked 126 Times in 120 Posts
|
there's no denying it's nice to have but it isn't the killer feature for zbrush that it was for sculptris.
I'm hoping it'll be possible to turn it off actually since I use zbrush for low-poly work as well as high res stuff and obviously dont want it dynamically tesellating stuff in those cases. I was rather hoping they'd work a bit on the retopology tools - we all prefer to retopo outside of zbrush these days but it'd be nice to have a bit of refinement for those quick little jobs where you just can't be arsed exporting stuff and firing another app up. |
|
|
|
|
|
#13 |
|
Wait, whut?
|
@poopipe: Sculptris was one guy's proof of concept which went further than he expected. But what I've gathered, the DT sculpting is another tool in ZBrush arsenal, and you will be able to sculpt the old way.
And, I hope Pixologic's gonna find some way to implement VDMs, though I dunno how they're gonna do that, because of the vertex order thing. But, my excitement comes from the fact that I've been waiting for DT in ZBrush or mudbox since 2006. Also, I agree with their retopo tool, it's sh!t
__________________
-- Schedules are made to be behind something -- -- Deadlines approach logarythmically -- |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|