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Reliable Moderator
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SMC #28 "Play That Funky Music" - Jukebox
![]() The Challenge Rules 1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified. 2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified. 3). Your entry may contain as many views of your model as you like and must include a clear and easy to see wireframe of the mesh before any smoothing/subdivision has been applied. Wire renders/ Cell Shaded or Screengrab wireframes are acceptable. Any wireframes we cannot see correctly will be disqualified. The key is for us to be able to see the wireframes clearly to ascertain how you modelled the subject matter. 4). You MUST include the following details with each submission: A). Software used B). Time spent creating the model. C). A Clay Render of your models. Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified. 5). Post TWO images per entry which must be no larger than 1280x1024 pixels in either landscape or portrait format with a file size of no more than 195k. 1 image for your wireframes and 1 for your clay combined with a optional beauty render. These images must be uploaded to our servers using the "browse" button on the forum reply page. Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials) will be removed and the poster disqualified. 6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time. 7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post it as long as it's recognizable. 8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one. 9). The Winner must email jo@3dtotal.com to claim their prize. 10). Only 1st place & 2nd place (i.e. the runner up) can claim a prize. These rules apply to everybody taking part there will be NO exceptions! Subject: Jukebox. Deadline - 10:00PM GMT 14thth October 2011. Description: A jukebox is a partially automated music-playing device, usually a coin-operated machine, that will play a patron's selection from self-contained media. The classic jukebox has buttons with letters and numbers on them that, when entered in combination, are used to play a specific selection of music. The first jukeboxes would contain the latest and greatest LP's/Records, then as the years went by CD jukeboxs arrived. Here is your chance to model any style of jukebox new or old or even try a new fangled mp3/internet based version, the choice as ever is yours. Modelling Time: 90 Mins. Prizes: 1st Place - £30 worth of 3DTotal downloadable products & a gold award badge. 2nd Place - £10 worth of 3DTotal downloadable products & a silver award badge. Honourable Mentions - Bronze Award Badges Above All Else Have Fun & Good Luck! My Starter ![]() ![]() Ran out of time with my starter so there's quite a larger amount of details missing that I would have liked to have added. Such as artist/track names for the playlist, records/CD's, jukebox titles/text, buttons text and a whole host of other items.... Oh and I think my render looks crap lol ![]()
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#2 |
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rawr.
Join Date: May 2009
Location: Surrey
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the clay looks nice
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we're all different [...] but there's something Fantastic about that ![]() www.ataulmunim.co.uk | relating my slow and (un)steady progress in creating a showreel |
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#3 |
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Reliable Moderator
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Yeah but the render was rushed
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#4 |
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rawr.
Join Date: May 2009
Location: Surrey
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good for a rushed one lol! Also that's why the forum king invented the edit button
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we're all different [...] but there's something Fantastic about that ![]() www.ataulmunim.co.uk | relating my slow and (un)steady progress in creating a showreel |
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#5 |
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aka Nehumanuscrede
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Been looking at references for these. Not going to be easy. They have a LOT of damn detail.
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The insane do not question their sanity . . . |
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#6 |
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Reliable Moderator
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Well for me i'm trying to make a better one.... a CD based jukebox that used to be played non-stop at my local pub, lots of 80's, rock & power ballads on repeat.
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#7 |
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ʘὦʘ →
Join Date: Nov 2008
Location: Australia
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Might have some time to enter this week... when I finish playing the Battle Field 3 Beta
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#8 |
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Reliable Moderator
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Classicgamer - Entry #02
Had another go at this, opting for the CD based jukebox system. Ran out of time again trying to get smaller detailing included. Slightly happier with the render on this one.
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#9 |
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Registered User
Join Date: May 2006
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50 pence for 3 plays, 1 pound for 5 plays? xd
Anyway nice starter ^^ |
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#10 |
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aka Nehumanuscrede
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Damn
Okay. This thing kicked my ass in more ways than one.
First, these things are works of art that play music. As such, the damn things are full of intricate detail. The shape is easy, the detail is what really makes them stand out though. Unfortunately, this makes them damn hard to model quickly. ( For me anyway ) I like big flowing curvy shapes. Not eye-bleeding levels of detail ![]() Anyhoo, this is the best I could do in 90 minutes. Most of the reference material seemed to have a pretty common style. No way on Earth I could do one of these things justice in 90 minutes. In retrospect, I should have laid off the filet's and gone with a chamfer instead. It wouldn't look so ' puffy ' In my opinion, it resembles an ancient radio more than it does a jukebox. Rhino @ 90 minutes Ugh. ![]()
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#11 |
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Kujoe Apprentice
Join Date: Aug 2004
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My first speed challenge... i Know its simple but it needed to be if i had any chance of finishing in 90 mins... hope you like
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#12 | |
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aka Nehumanuscrede
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The Emperor's New Jukebox ?
Quote:
1) Submit thy entry via the 'Manage Attachments' button. ( found within the " Go Advanced " link ) Linked images will be reason to smite thine entry from the competition. 2) Aforementioned images must be paired. Sized no larger than 1280 x 1024 with a maximum of 195k file size. Clay render and unsmoothed wireframes being acceptable offerings. 3) State the software utilized as well as time spent modeling. Full commandments can be found at the beginning of each challenge. Cast your eyes upon them and be enlightened. ![]() ![]() ![]()
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The insane do not question their sanity . . . Last edited by Daye; 11-10-2011 at 09:31 PM.. |
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| Great Daye! For Thanks for2: | ClassicGamer-3DT (12-10-2011), Sinbad (12-10-2011) |
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#13 |
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Oh this is too cool... I am going to be away all week so time to do a quick concept and see if I can bang something out tonight before I leave tomorrow!
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#14 |
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Reliable Moderator
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Quick Reply....
Sorry i've not be online much but it's pandemonium at home here, we are having our windows replaced, all 11! and a new back door and lots to do and say and listen to etc.
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#15 | |
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Kujoe Apprentice
Join Date: Aug 2004
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Quote:
![]() I'll try once again. My first speed challenge...I Know its simple but it needed to be if I had any chance of finishing in 90 mins... hope you like... 3DS max / Modelling time 70 / Texturing Time 15.
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