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#1 |
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Join Date: Feb 2004
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Character - Hiero
Hey,
This is just a character i've been working on, nearly finished all of the modeling. Tell me what u think. |
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#2 |
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polygon manipulator
Join Date: Apr 2003
Location: Boston,Ma
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Hi.
While I think it is a good model, I think you should consider tweeking it more before you call it finished. I see that there is no bottom eyelid, which you need to address. You should try to get more folds in the pants. These are just minor things. Listen to the replies you receive on this thread. They will help! Good luck! |
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#3 |
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Join Date: May 2003
Location: Montreal
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not bad, but the head still needs some tweaking, the eye area and lips, hair looks too flat as well, try to play with that. It also seems to me that the articulations in the arms and legs are too flat, as are the hands.
PS. Did this come out of the joan of arc tutorial?
__________________
"There are no binding oaths between men and lions- wolves and lambs can enjoy no meeting of the minds- they are all bent on hating each other to the death." -Achilles "It is better by noble boldness to run the risk of being subject to half the evils we anticipate than to remain in cowardly listlessness for fear of what might happen." -Herodotus |
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#4 |
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Join Date: Dec 2003
Location: Argentina
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Looking good , keep working
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#5 | |
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LightWave 3D User
Join Date: Oct 2002
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Quote:
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Art Is Not A Thing; It's A Way - Elbert Hubbard |
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#6 |
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Registered User
Join Date: Feb 2004
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thanks for the comments guys, i am working on the tweeking of the face (eye lids), pants, arms, hands, and also the hair, does any one have any tips/tutorials for modeling hair?
I did use the Joan of arc tutorial, as a referance for modeling the face / head, its a good tutorial. I will have a new image/s posted up in a few days, thanks guys. |
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#7 |
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Sketcher
Join Date: Oct 2003
Location: Under your bed
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Although the Joan of Arc tutorial may be a good tutorial for teaching polygon modeling, the drawings used in it are very inaccurate. Once you have learned the skills that the tutorial teaches, get some real reference images (photos might even work fine) and learn to model off of life.
As for the character, it looks fine to me, but all the inaccuracies of the Joan of Arc tutorial show through. If you think that you will have some success changing the model now poly by poly, go ahead (save it as a different file in case you need to revert back to this for any reason). Just look at a photo, or whatever, of a human head that has a similar look to the current one that you would like to achieve. Happy modeling! |
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#8 |
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Registered User
Join Date: May 2003
Location: Montreal
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I dunno, it's just that I'm at a point that when I see model, I can tel within 2 seconds if ti was made with joan of arc, there's a million out there, so I'm overly critical of it by now.
__________________
"There are no binding oaths between men and lions- wolves and lambs can enjoy no meeting of the minds- they are all bent on hating each other to the death." -Achilles "It is better by noble boldness to run the risk of being subject to half the evils we anticipate than to remain in cowardly listlessness for fear of what might happen." -Herodotus |
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#9 |
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Join Date: Feb 2004
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Thanks again guys, all comments are taken into high consideration, the more you guys comment the more I will learn, thanks.
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#10 |
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I have done some tweeking to the character
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#11 |
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Here is a few more renders
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#12 |
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and another, tell me what u think guys.
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#13 |
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havent, posted for a while. I have re-done the hair, and done some more tweaking.
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#14 |
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is studying.
Join Date: Jul 2003
Location: Pakistan
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hmm...
i like it a lot....i feel like putting a headphone on his head and a CDman on the belt......he might look cool...!
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But in the end, no matter what i pretend, the journey is more important than the end or the start, and what it meant to me will eventually be a memory of the time WHEN I TRIED SO HARD! Mental Ray Rendering And shader Discussion thread |
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#15 |
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Registered User
Join Date: Jul 2003
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the hair looks much much better now. Try to give the guy a little bit of nostrils :P at the moment they are rather atrophied. The eyes are incredibly huge too, but that might be what you want.
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My WIP thread (my small office room): http://forums.3dtotal.com/showthread.php?t=56250 |
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