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Join Date: Oct 2004
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re-attaching the reference copy
hello,
I am trying to model a character in 3D max 6. I read about the technique where you model only half of the character and copy that half to make it a reference object. So I did that, and my character is now finished. Now I want to start rigging my character, but I don't know how to re-attach the reference half to the original half. I modeled the half using an editable poly with a meshsmooth modifier on top of it. any help will be appreciated. MedaXis |
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