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Join Date: Nov 2004
Location: Poland
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opacity(alpha) + textures in one texture map file... how?
Hi
i'm making a character right now and i try to figure out how to put my alpha(opacity) info on it, without making separate texture file. I need it for the hair, to make it blend nice, but i dont want to make separate opacity texture file, i can't figure out how to make it work... can someone tell me a procedure for making that kind of texture? i just can't get it work the way it should... thanks Last edited by Mizu; 28-12-2004 at 09:28 PM.. |
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