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Join Date: Mar 2004
Location: Liverpool, UK
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3D Studio Max: Decals/Alpha map
I've been trying to make decals for a car in 3d studio. I'm told you have to have a bitmap texture, then apply an alpha map in the transparency box with either white for invisible and black for visible, or vice versa. I've tried both ways and I haven't gotten invisiblity in either case
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http://www.threedy.com/site/forum/showthread.php?s=&threadid=25965&pagenumber=2 |
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