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Old 13-04-2005, 06:32 PM   #1
browny
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Unhappy Beginners uvw mapping problem

Hi everyone, i have a small problem with texturing a model i am currently making, I am making a guitar and have come to ad the fender logo to the head of the guitar and found it quite difficult. I have used a blend material type and made a material with a wooden background and the fender badge attached. I have given the fender badge a different mat id. However when i come to map it i can get it in the correct place but the badge is mirrored on the rear of the head! I dont know how i can fix it, can some one please help. Thanks a lot matt
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