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#29 |
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Used Register
Join Date: Jun 2005
Location: Dresden (Germany)
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I think, the problem are complex materials and reflections. I saw images rendered with GI, that where very complex (high poly tank with many details) and took rendertimes about 30 minutes. But that was without any textures and reflections etc. ... I also played with some settings and textures ... you can tweak GI to a good result and even acceptable rendertimes. Play around or read a book (Ebay is not so expensive) about Mental Ray or a simular rendersystem and your rendertimes will decrease.
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