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Old 27-07-2007, 04:51 PM   #121
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! 
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I just want to know is it cheating if you model something awesome and it takes more than an hour. And after that you start it compleatly again, knowing how it will be done. After couple of attempts you could do it under an hour. How will it be taken here?
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Old 27-07-2007, 04:59 PM   #122
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goljat if I'm not wrong you can restart your model how many times you want,the important thing is that the model you submit has been done in the allowed modelling time.if not they'll disqualify mine also as it requested alot of attempt to be done within time limit
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Old 27-07-2007, 07:15 PM   #123
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goljat: Mr. Lemon is correct. You may restart a model over if you go over the time limit. There's nothing wrong with making practice runs. The main thing is that when you submit a model, it is done within the time limit we allow. In the end, your honesty is the most important thing. The goal here is to learn, improve and do your best. And don't be afraid to ask questions either... we're all here to help each other.

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Old 27-07-2007, 07:48 PM   #124
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Yay! Then Im going to do something impossible But its going to take many attempts..

e:
Damet.. I almost did it already on 2nd attempt.

Last edited by goljat; 27-07-2007 at 10:48 PM..
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Old 28-07-2007, 12:17 AM   #125
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entry #3

praveen3d - That's quite a nice shield. It doesn't really even need a texture.

This next one's a little different. First off, I have no idea what I've done. I got about 10 minutes into a standard tower shield and just decided to hit delete and try something different. This is what happens when you add a symmetry modifier to a rectangle and use too many extrusions. Now I know sometimes I get my inspiration from things like demon skulls wearing flotation rings, but not this time. For the strap I used a helix again to get enough rotations around the ring, then an edit poly so I could scale the center inwards and the top and bottom out a bit to fit the edges. I rotate/copied using the center of the ring, then attached them together and bridged the two ends. If nothing else, this shield should at least protect you from insurance salesmen.

This was actually pretty fun to make. Well, until the unwrapping part.

Software: 3DS Max
Modeling: 49 minutes
Texturing: 130 minutes
Rendering: 14 minutes

Oh, and gout. It protects against gout, too.
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Old 28-07-2007, 12:55 PM   #126
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Yes! I did it! 4th attempt Well almost did it, lots of details missing what I wanted to add but I cant do it any faster.
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Last edited by goljat; 28-07-2007 at 01:00 PM..
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Old 28-07-2007, 05:08 PM   #127
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Hi to all !
I'm back on the forum, I was away from a long time...

goljat I like very mutch you work ! That worth your multiple attempts !
There are really many awesome models, like the 1st of L3XICON, the head of mimi01, rendering of adamos' 1st entry is as always terrible, DaddyDoom's umbrella ! wow !

Here's my entry. As usual my texturing and rendering is poor quality, but I tried to be original for modeling !
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Old 29-07-2007, 02:01 AM   #128
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A short brake in all this rain.

In Norway this summer has been rain, rain and more rain. And i think its about the same in the UK or worse? So the water level at the family cabin at the lake was 100cm´s above normal. Great fun That lake usually goes up and down with 20 cm max..
So after 7 days of cleaning up, and taking in the fact that water is a blessing and a curse, finally some therapy.

My final one.
3Dmax
Time:60 min.
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Old 29-07-2007, 08:43 AM   #129
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Rain... Down here in Portugal we're dealing with 35ºC temperatures... I live about 5km from the beach and I can't go because i'm stuck with tons of work.
I have seen the news and things are really wet up there. Good luck to all of you, and that no harm comes from it.
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Old 29-07-2007, 09:25 AM   #130
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Hi everyone, here's my next entry.

I was running out of time, so a lot of it is just repeated geometry with noise modifiers. Actually, I put a little bit of noise in everything to try to give it some life. It was looking really dead...lol. I hope you like it, I really appreciate any c&c
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Old 29-07-2007, 10:21 AM   #131
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hey! new speed modelling challenge! great...! time to do something...
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Old 29-07-2007, 11:59 AM   #132
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Quote:
Originally Posted by H2O View Post
A short brake in all this rain.

In Norway this summer has been rain, rain and more rain. And i think its about the same in the UK or worse? So the water level at the family cabin at the lake was 100cm´s above normal. Great fun That lake usually goes up and down with 20 cm max..
So after 7 days of cleaning up, and taking in the fact that water is a blessing and a curse, finally some therapy.

My final one.
3Dmax
Time:60 min.

Hey H2O

Great entry just got a one question, the detailed symbols on the outher ring aren't textured but modeled how the hell did u get it to be so clean with mesh smooth (it looks awesome)
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Old 29-07-2007, 12:23 PM   #133
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I made the symbol ring by creating the shape once then cloning it 40 times\velding them and then shaping it into a circle using a path deform modifier.
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Old 29-07-2007, 01:21 PM   #134
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Hi! A lot of great entries so far. So i´ve decided to participate myself for the first time. I never use displacement maps due to my very slow computer but I tried it this time and it worked out fine. I hope you like it.
Cheers JJ
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Old 29-07-2007, 09:57 PM   #135
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chinese dragon shield

hey again all. still all fantastic entries coming in!

peous, vladoportos, adriot.jrk thanks for your kind words guys

praveen3d love the eclipse shield! wonderful design and superb modelling

thought i would try my hand at a chinese dragon style shield... splines arn't my strong point but here is the final result. crits always welcome.
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