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#1 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 7,049
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Final Entry -- Animal Warrior
DUE DATE: September 7th, 11:59 pm GMT - SUNDAY Final Images: Required In The Final Post (1 post per entry): - 1 x Winning pose shot. This image can only have "One" pose of your character. No multiple shots or different angles. Just one! (Recommend image size 1000pixels by 1000pixels) - 1 x Beauty shot of your character. Feel free to put multiple angles of your character or just one big version or your character on this page. Even better, try to composite a nice art piece similar to the ones in the Winners' Gallery. Be careful how you do this though, simple is often better. Its up to you. (Recommend image size 1000pixels by 1000pixels) - 1 x wireframe shot of your character. Feel free to put multiple wireframe shots or just one big wire frame shot on this page. It is up to you. Must have polycount included. (Recommend image size 1000pixels by 1000pixels) - 1 x texture sheet that includes all your used sheets squeezed into "one" sheet. (Recommend image size 1000pixels by 1000pixels) - Concept Sheet (Only if you have a concept) (Recommend image size 1000pixels by 1000pixels) You must provide a screen grab of your wire frame with your poly count, with the actual model and all its parts selected. Please dont Photoshop your Poly counter with a bogus count. Make sure you post all work in progress, including final poly counts and wire frames in the work in progress thread. Everyone who enters must vote, or your entry will be disqualified DUE DATE: September 7th, 11:59 pm GMT - SUNDAY |
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#2 |
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Registered User
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Final Entry - Fat Frog Warrior
Hello. As you'll see, I lost my texture sheet along the way. I thought that I would share what I had with everyone anyway. The project was alot of fun and the practice is much needed - as always it was nice to see what everyone can do!
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#3 |
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Registered User
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The Temple Guardian
This competition has finally come to an end, and it has been tons of fun and an enormous learning experience. I want to thank every one who helped me, guided me and inspired me, and may the best animal warrior win!
![]() ![]() ![]() ![]() ![]() Good Luck! |
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#4 |
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mango smoothie!
Join Date: Mar 2004
Location: Seattle, WA
Posts: 699
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Animal Warrior Challenge: "Samurai Turtle"
finished!
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#5 |
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Registered User
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goat_king
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#6 |
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newbe
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Bongo
Hi, this is my first entry. I learned a LOT, but I still have a long way to go...
Can't wait for the next challenge! Roel |
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#7 |
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Registered User
Join Date: Sep 2008
Posts: 9
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Woot!
Awesome entries guys! Congrats for finishing!
Pogimonz, I think I'm in love with your model. ..and I'm not the only one! ![]() Winnin'- ![]() Booty- ![]() Construct- ![]() Textures- ![]() (Concept)- ![]() |
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#8 |
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Registered User
Join Date: Sep 2008
Posts: 9
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Snappin Tootle Fury!!!112T$#%^
:P
Win- ![]() Bootyful- ![]() Wires- ![]() Tex-chuh- ![]() Concept- ![]() |
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#9 |
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Registered User
Join Date: Oct 2002
Location: Portugal
Posts: 804
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Done. Learn some good stuff on this one, particularly on how to handle personal projects from start to end. Good luck everyone
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#10 |
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Stealing your polygons!
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Warlock 279 - Poison Dart Frog Warrior - Final Entry
Warlock 279 - Poison Dart Frog Warrior - Final Entry
Winning Pose - ![]() Beauty Shot - ![]() Construction Sheet - ![]() Texture Sheet - ![]() Screen Grab/Poly Count - ![]() |
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#11 |
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Registered User
Join Date: Aug 2006
Location: palm coast, Florida U.S.A
Posts: 717
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I finished!! yay!
Last edited by omnicypher; 07-09-2008 at 11:20 PM.. |
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#12 |
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Stray Soul
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didn't have time to set up a rig and pose, specular maps, normals for the character, proper color maps for the weapons and thousands of other things.... :s
well, instead of winning and beauty shots, here's a GLSL (openGL) shot (for some reason, alpha doesn't work), and some renders. wireframe (the more recent blender build from the apricot branch has a triangle counter, yay! ):texture sheet: so-called concept sheet (I could throw in a couple weasel/ferret references, but I'm too tired to do that, JFGI): It's been a great experience, I think I'm gonna finish this properly when I find some time, and then release it under a CC license.... ![]() Good luck everyone!
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wow.... the rendering time of real life is so short.... how did they do that? Last edited by gnome; 08-09-2008 at 01:58 AM.. |
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#13 |
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Reputation beyond repute
Join Date: Feb 2005
Location: Chicago
Posts: 7,049
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-----Times Up, Start Your Voting-----
First Place- Member Name: presentation (0-10) Model (0-10) Textures (0-10) Total points- Second Place- Member Name: presentation (0-10) Model (0-10) Textures (0-10) Total points- Third Place- Member Name: presentation (0-10) Model (0-10) Textures (0-10) Total points- Last edited by BiG ToE-3DT; 08-09-2008 at 01:24 AM.. |
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#14 |
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Shaolin Renderer
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First Place-
Member Name: Vitor presentation (8-10) Model (9-10) Textures (9-10) Total points- 26 Loved the details on the armor and the shield. Concept really comes together solid. Great texturing. Second Place- Member Name: De-evolving Man (shark) presentation (9-10) Model (9-10) Textures (7-10) Total points- 25 My fav for concept and model in this contest. Only the texture really stopped this from being my #1. Awesome job. Third Place- Member Name: naime presentation (8-10) Model (6-10) Textures (7-10) Total points-21 I like how this one turned out. Would have been way better if you could have used all 8000 tri's. Still my third fav. Last edited by FrZnChAoS; 08-09-2008 at 06:08 AM.. |
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#15 |
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Registered User
Join Date: Aug 2006
Location: palm coast, Florida U.S.A
Posts: 717
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First Place-
Member Name: warlock presentation 10 Model 10 Textures 10 Total points- 30 nice flow, cool concept, amazing textures, i think the leaf on the weapon could have been more curved slightly, and maybe the thighs could have been a little thicker. Second Place- Member Name: de-evolving man (SHARK) presentation 8 Model 7 Textures 9 Total points- 24 good proportions, great textures, the teeth were too straight, and the gums were too dark making them stand out, and his weapon could use some more polygons around the blade. Third Place- Member Name: vitor presentation 7 Model 7 Textures 9 Total points- 23 great sculpt, cool armor details, blood on the shield looks great, but its a bit overdone on the body, and his weapon was way too low poly for the character, plus the hanging skulls would make walking very annoying. |
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