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Old 29-11-2008, 03:56 AM   #11
Buzzy
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The shadows are completely handled by max, so I have no control over how they are rendered. I could take a shot at doing my own shadows, but that might be a rather time-consuming endevour.

What kind of anti-aliasing are you refering too? Do you want anti-aliasing on the edges of models?

Most of what I've learned about this stuff I learned by picking apart shaders made by others. It was an EXTREMELY steep learning curve at first. The Microsoft online reference is fairly helpful once oyu get going a little bit.
http://msdn.microsoft.com/en-us/libr...61(VS.85).aspx
It also really helped that I took several years of programming classes in school.
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