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Old 17-01-2009, 02:09 AM   #16
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Pretty comical little dude, what color pallet do you plan on using?
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Old 25-01-2009, 04:51 PM   #17
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I like the model you did with mudbox, love the application. looks kool.

tc from shkelzen kernaja
http://forums.3dtotal.com/showthread.php?t=64569
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Old 27-01-2009, 02:39 PM   #18
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thanks for the new comments guys, here is the final sculpt of good, bout to start his texturing and rig, then onto bad!

crit away:
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Old 30-01-2009, 04:53 PM   #19
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texturing update, went for a mix between cell shaded and a texture map, with a normal map (although you cant really see it that much):
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Old 04-02-2009, 04:57 PM   #20
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here is an update with completed textures, and a quick skin test and possitioning:
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Old 09-02-2009, 09:36 AM   #21
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Latest render, sorted my lighting I think and texturing is all done, finished skinning and posing him, gonna start doing his environment next.
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Old 13-02-2009, 12:21 AM   #22
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Tiny update on the begining of goods environment modeling, some housing:
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Old 15-02-2009, 12:09 PM   #23
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Somehow Good seems to be in a sadistic crazy mood, maybe it's his eyes or its smile, i don't know.
Maybe you could also put some different color for the nails.
I like the house, can't wait for your environement composition, good work, keep it up!
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Old 16-02-2009, 09:30 PM   #24
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hey washka, thanks for the comment, I have been battling to sort out his face to look less sinister, there is another render I did a while back and I think he looks more happy in it as apposed to crazy psycho killer!
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Old 10-03-2009, 03:57 PM   #25
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Hi

Still waiting for a final...
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