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Old 17-04-2009, 05:31 PM   #16
chris_solo
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nice progress! I like his shoulder
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Old 19-04-2009, 11:44 PM   #17
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Thanks for the replies and comments! Yeah I need to adjust his horns a bit and add some detail everywhere really. It's hard to find the time to work on this when you're not in the business. Hey Washka, your work is first class and the one to beat so far I think. Good job!
I'm not really sure about this because you're the guy with the big skills, I'm just a student starting to learn 3D, and I'm not sure I'll finish in time because I'm really slow.
I just participate because I can learn a lot of things from guys like you, so I'm quite sure I'm not a match, but thanks for the nice comment, really.
Anatomically your sculpting work is really something, you've got some good reference, and I know the demonic style of your character is just starting to get out. Even if you're not in the business, and I know it's sometime hard to find the time for sure, but if you can, you should keep it up because your guy's got style, and that's something unique. So, I will repeat exactly the same thing as discmage said because I feel the same: "Looking forward to seeing this guy grow up".
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Old 20-04-2009, 03:14 AM   #18
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Nice sculpting work..everything is really well defined, I like it. I'm kinda interested in what's going on with his midsection, most of it's cut off in the image. It doesn't quite seem to fit, but then I can't see the rest of his body.
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Old 20-04-2009, 02:34 PM   #19
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Here is some work from the weekend. I should change his name to "Ribbed for his pleasure"
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Old 20-04-2009, 03:18 PM   #20
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Looking real sweet. He keeps getting meaner and meaner.
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Old 20-04-2009, 05:47 PM   #21
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Very cool character, indeed!!! Well done on the modeling/sculpting!
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Old 23-04-2009, 02:47 PM   #22
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update

Here is a little more detail and I'm just working my way head to toe. The bottom half has no work at all really. Wondering if I should give him some Nike's b/c I think that would just make him pop.

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Old 23-04-2009, 03:22 PM   #23
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will he be having his backside covered, if not, put some thought into a sack.
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Old 23-04-2009, 04:23 PM   #24
Warlock 279
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That's intense, I'm diggin' it!

Really, don't have much useful to say, because its rockin' pretty hard already. Maybe some ornamentation or some more battle damage on that arm guard? Not too much, as having a place that's less detailed for the eye to rest is usually a good thing.

Nikes? Made me think of the goddess Nike, which in turn made me think of those winged boots the messenger of the gods, Hermes, wore, something like that could be an interesting choice. All that brute strength with the speed and agility of a nimble messenger, now that'd be a scary combination.
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Old 23-04-2009, 04:40 PM   #25
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Great looking sculpt. My only thought is he looks more sad than 'I'm going to burn your soul into the seven darkest regions of the nether hells'!...

Maybe you could give him more of a mean, angry, snarl or something?

Otherwise really good work!
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Old 23-04-2009, 07:04 PM   #26
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So I guess I'll work on giving him winged shoes, put a snarl on his face, and top it off with a nutsack. Sweet that'll look awesome.
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Old 23-04-2009, 10:51 PM   #27
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Don't give him a snarl unless the snarl is part of the final model. You should add the snarl on the low poly version. The reason I say this is that the judges will get to see how 'animatable' your low poly mesh can be which is important to the industry and would probably get you bonus points when they judge your piece.

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Old 28-04-2009, 02:50 PM   #28
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Here are some updates. Let me know of any crits.

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Old 28-04-2009, 03:08 PM   #29
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nice sculpt man! i like it ,so... maybe I review the mini cap back, trying to find a reference.
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Old 28-04-2009, 09:20 PM   #30
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yeah I need some work on the cape and his boots a little more. Man, this is hard to finish in my spare time. It's like having another job. Wish me luck.
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