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Old 31-05-2003, 11:05 PM   #1
CountZero
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need help UVW mapping an object

ok, i'm making a scene, the problem is the mapping part
i can't figure how to put the UVW map on this object... just the sides that are visible do i have to texture so i won't bother mapping the other sides... how do i map this object so i don't get visible "borders" between the different sides? how and where should i put up the UVW mapping gizmos? one for each side, then i will get those borders i guess... please help
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Old 31-05-2003, 11:43 PM   #2
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uhm... software?
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Old 01-06-2003, 10:52 AM   #3
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3dmax, but i though this was the same in all programs...
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Old 01-06-2003, 11:31 AM   #4
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It's not even the same in max4 and max5. So we need the version number too
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Old 01-06-2003, 03:07 PM   #5
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smax 5
anyway, i figuered out how to do it pretty good, but i wasn't able to select vertices, just polygons, anyone knows how to do this, would be easier next time ?
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