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Old 31-12-2009, 03:58 PM   #1
Shuggie
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SMC M#02 - Shuggie - Devil's Chariot

Hey guys, finally had some free time today so I've put this together in one sitting, the skulls were done with the 3ds max sculpting tools, and the displacement on the horse collar is a basic cellular procedural. For the thorns I used Neil Blevins wire bundler script and the new branching tool in 3ds max 2010, the detail on the wood planks is also geometry that I created using the topology tool in max 2010. I used the full 3 hours, here is the clay render. Cheers.
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Last edited by Shuggie; 31-12-2009 at 04:01 PM..
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Old 31-12-2009, 09:51 PM   #2
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Here is the beauty render, before and after comp. I used some distortion for the fire horse in comp. Cheers.



Last edited by Shuggie; 31-12-2009 at 10:28 PM..
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Old 01-01-2010, 01:31 AM   #3
hammering3D
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Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner of a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! 
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ok, this is amazing, it look so perfect, my favorite beauty render so far, defiantly u shod post it after the challenge in the wallpaper section in gallery.
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Old 01-01-2010, 04:59 AM   #4
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