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Old 29-12-2009, 04:45 PM   #61
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The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War V and successfully finishing, well done soldier! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge! Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge ''Army of One'' Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: 3rd place in a low poly challenge Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason:  
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looks good. His left hand still small
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Old 29-12-2009, 04:57 PM   #62
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The placement of the shield looks better now. The textures are blending in well with the design. I'm really digging the battle warn look.
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Old 29-12-2009, 06:43 PM   #63
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Martix_x thanks, i'll make his hand bigger and see how it looks again.

buzz001, cheers, yeah i feel it looks better on the other side. thanks, im a bit of a fan of worn textures
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Old 31-12-2009, 02:03 AM   #64
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Dude he's lookin'g awesome. I love the shield, and the mechanical hand - I don't know why, but I definitely dig the heavy, armored stuff He's looking rad; hope you end up putting on all the finishing touches in time to finish man!

And also man, informative thread in general! Always glad to see someone else learning the workflow around here; for us guys who are doing stuff for the first time, there's always something to be learned from what others are doing. Very, very useful info here man

Good luck with finishing! And Happy New Years!
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Old 31-12-2009, 06:21 AM   #65
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Super ! loving your entry, reallly diggin the mechanical hand

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Old 31-12-2009, 06:13 PM   #66
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Thanks very much guys, hoping to finish Him off Saturday night an
d Sunday. Glad u like him both also that my thread is useful. I really like 3dtotal for the forum its great. Happy new year too
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Old 01-01-2010, 04:08 PM   #67
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Very cool. Is he intentionally missing his boot laces?
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Old 01-01-2010, 10:19 PM   #68
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Thanks. He is yeah
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Old 03-01-2010, 08:30 PM   #69
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My eyes are starting to go, hopefully I can get it all done by midnight. Just got a few textures to sort out then render up all the shots
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Old 03-01-2010, 10:38 PM   #70
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Here I am. Good luck to everyone, there is some great work in this comp. well done all
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Old 03-01-2010, 10:56 PM   #71
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dude! sick renders, is that vray? sorry if the question has already been asked , good luck to your entry its tight!
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Old 04-01-2010, 08:36 AM   #72
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dude! sick renders, is that vray? sorry if the question has already been asked , good luck to your entry its tight!
Yeah vray. Thanks, u too
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Old 04-01-2010, 10:51 AM   #73
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Ive just looked at my image of the final image and its not been saved out very high at all as a jpeg. I was well tired last night and must have but it to low qualtiy, there is a better quality in my portofolio section,ive just added a glow to the eye but just ignor that everything else is the same but just better quality.

Cheers

edit: here it is
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Old 04-01-2010, 06:26 PM   #74
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dude! at 1st i thought i was looking at 2d concept. Then i realized it was 3d!!!

Pretty well done! The sculpt is very nice and clean. I like your final render most of all. Its got this old washed off look, tho, i wonder if the grunge on the textures is too much. Still loving it.

What does your textures look like? Seems like your spec map could use a little bit of work.
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Old 04-01-2010, 06:36 PM   #75
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Originally Posted by Neto View Post
dude! at 1st i thought i was looking at 2d concept. Then i realized it was 3d!!!

Pretty well done! The sculpt is very nice and clean. I like your final render most of all. Its got this old washed off look, tho, i wonder if the grunge on the textures is too much. Still loving it.

What does your textures look like? Seems like your spec map could use a little bit of work.


Cheers, thanks for your comments. There are the texture maps further up the page if thats what u mean. Thanks for checking it out
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