|
|||||
|
|
#1 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
buzz001 - steampunk - Turk_182
This is my concept for this comp and I wrote a story for the character to help me visualize the design. The steam devices are going to be part of him but the "Uni-Cycle" was a last minute idea. It most likely will tax the tri-limit.
** Story ** As the world prepared for a new century, a new dawn. Governments feuded over old accords, lands where kept, humanitarian efforts abandon, greed consumed our humanity. One fight led to a dozen wars. I can't remembered it all but my grandfather spoke of beautiful cities, skies filled with lights, machines that moved us all around. As we waited the drop of the old century, first the bombs darken the skies before the first kiss was ever recorded of the 21st Century. I was four then not much to tell here, but one thing is certain thirty years have passed now I'm a man. A man killing and searching for our pass to survive another day here in the pit. ** Story **
__________________
Home
|
|
|
|
|
|
#2 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
Nice design, good start
![]() |
|
|
|
|
|
#3 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
Thank you. Planning for a finished mesh and prepping the different parts of his body by this weekend. I'm very happy with this design, I should've uploaded the progression in full but so many are so far ahead that I feel that I need to catch up.
__________________
Home
|
|
|
|
|
|
#4 |
|
Yojimbo level Art
Join Date: Jan 2010
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
|
dont worry man, we have good amount of time
take your time, and use it wisely |
|
|
|
|
|
#6 |
|
Registered User
Join Date: Nov 2009
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
|
You have good character idea. Rifle have a nice look.
![]() |
|
|
|
|
|
#7 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
I wouldnt worry Buzz, you have a nice character design like u say, just get some stuff posted up and see if we can help
good luck |
|
|
|
|
|
#8 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
Scout Pressure Rifle Model Finished
So, the rifle is finished as a baseMesh. Worked on the character and I wasn't very happy with the way the body was coming out
. I should have the model done by mid week.
__________________
Home
|
|
|
|
|
|
#9 |
|
Registered User
Join Date: Nov 2009
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
|
Good start, base mesh have a clear look. Good luck with your model,don't give up
![]() ![]() ![]() |
|
|
|
|
|
#10 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
Thanks Insania for the c&c. I have not been able to check my emails for a few days, work has been killing me; I guess is a good thing. Since, I don't have
Maya and Z in the office. I'm mapping the vertices on a flat image and then using that as an imageplane. Is the only way I think I can gain ground on the character. Hoping to post a final BMesh by Thursday
__________________
Home
|
|
|
|
|
|
#11 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
Looking forward to seeing it
![]() |
|
|
|
|
|
#13 |
|
Registered User
Join Date: Jul 2006
Posts: 1,498
Thanks: 20
Thanked 5 Times in 5 Posts
|
Thanks
![]() |
|
|
|
|
|
#14 |
|
Your Cuban Daddy
|
weapon seems to be taking shape, I like it.
|
|
|
|
|
|
#15 |
|
Registered User
Join Date: May 2008
Location: New Jersey, USA
Posts: 270
Thanks: 0
Thanked 0 Times in 0 Posts
|
So, I'm done with the base mesh, I'll set-up the UVs by tomorrow and tuesday. I changed a few things from my original it felt to advance considering that everything has been destroyed. So I made the mech arm very simple. Added a mask, air should be almost unbreathable
. C&C are welcomeTri count : 8994 [ATTACH][ATTACH]
__________________
Home
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|