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#1 |
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iraqi 3Ds Max Designer
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The Iraqi T-95 Black Eagle MBT
hello this is my new design iraqi T-95 Black Eagle MBT hope u like it pics from work ![]() after render ![]() ![]() ![]() ![]() ![]() ![]() [new] mintal ray render ![]() i hope you like it Last edited by Assassins Creed; 29-03-2010 at 08:14 AM.. |
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#2 |
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General Monkey
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I give up! You've done it again, nice enough modelling but as with you previous models you're lighting and texturing is lacking any details, specular maps etc. You're renders are looking washed out, pale and 2D
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#3 |
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iraqi 3Ds Max Designer
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thanks for comment
i've problem with the shadows i think and i will do my best in lighting and texturing next time |
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#4 |
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Professional Poly Pusher
Join Date: Feb 2010
Location: A flat in Birmingham
Posts: 1,166
Thanks: 2
Thanked 9 Times in 9 Posts
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Your model is stunning but you have a lot of work to do with the rendering.
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#5 |
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iraqi 3Ds Max Designer
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thanks for droping by i'll do my best in the next render
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#6 |
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Tessellated....
Join Date: Jan 2010
Location: India
Posts: 277
Thanks: 34
Thanked 5 Times in 4 Posts
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Nice modeling.....!
i guess u are missing AO(ambient occlusion).....or you can try skylight with default scanline renderer!
__________________
" This is Flint Lockwood Diatomic Super Mutating Dynamic Food Replicator or for short the FLDSMDFR" ![]() Low Poly Props (Updated) ![]() |
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#7 |
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iraqi 3Ds Max Designer
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[new] mintal ray render
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#8 |
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iraqi 3Ds Max Designer
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[new] mintal ray render
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#9 |
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General Monkey
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Double post but much better render, better shadows and lighting, getting there
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#10 |
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iraqi 3Ds Max Designer
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the double post because the internet is slow :|
thanks for comment ![]() |
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#11 |
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Registered User
Join Date: Jun 2008
Posts: 395
Thanks: 0
Thanked 0 Times in 0 Posts
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Ok the second render is much better. Still needs some work but that is a HUGE improvement.
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