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Old 01-04-2010, 03:39 PM   #1
Progg
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Old Swamp Bait Shop

I wanted to explore doing a more stylized environment, and to venture away from photo-sourcing textures to try a hand painted style. To be honest, I don't know what inspired the Bait Shop but it grew on me the more I worked on it. The project was intended to strengthen my game portfolio, as I am a recent graduate and searching for a job. Thus I restricted my polycount to 24,000 triangles.

Created in Maya 8, rendered in Mental Ray. (Photoshop for Textures)

Thanks in advance for any comments.

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Steven Skidmore
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Last edited by Progg; 01-04-2010 at 04:10 PM..
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Old 01-04-2010, 03:49 PM   #2
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I really like the feeling of this piece. What software did you use to make it and render it?
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Old 01-04-2010, 03:51 PM   #3
Progg
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Forgot to mention that... I'll update. It is Maya 8 and Mental Ray.
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Old 01-04-2010, 04:07 PM   #4
Bubbaloo
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Great low poly scene!
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Old 01-04-2010, 04:33 PM   #5
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Love the modelling, really nice detailing. Love the atmosphere to this and excellent texturing too, really very nice scene, well done
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Old 01-04-2010, 05:01 PM   #6
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Thanks everyone
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Old 01-04-2010, 07:25 PM   #7
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Nicely done. I'm about to graduate myself, though I'm a max dude and not so much maya. Great job on the lighting. Love the scene.
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bait shop, environment, stylized, swamp


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