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#16 |
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Andrew Hall
Join Date: Apr 2008
Location: Frankfurt
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Hi, nice work. Are you planning on using opacity maps on the hut materials. For example i wondered if the walls would be made of straw, sticks or something like that? Also i am sure that you can make the tree look a lot better with textures. Good effort
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COME AND SAY HELLO TO MY LITTLE FRIEND |
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#17 |
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Registered User
Join Date: Mar 2010
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How are you guys so fast?!
How did you make the effect for the walls of the hut? Looks great so far : ) |
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#18 |
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Registered User
Join Date: May 2009
Location: Denmark
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@Andrewhall1234 Hi, and thank you. Yes it is my plan to use opacity maps, on my treehouse, so it will look a little more like plants, and not just a square
Thanks for you interest@Grumple Thank you, glad you like it The anwser for both your questions is alot of copying, and tweeking a little, so they dont look exact the same. I made the walls of the house by first making i leaf, then coping them out so they formed a nice straigt wall, and then i thres a noise modifer on them, to add some depth to it ![]() |
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#19 |
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Registered User
Join Date: May 2009
Location: Denmark
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Finaly got some time to texture it. This is somthing i realy need to work at, as i get far from the result i have in my mind.
But thankfully aint this challange about texturing, but about the modeling part. But here are my final entry. Goodluck to all! |
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#20 |
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Registered User
Join Date: May 2009
Location: Denmark
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Here is a big beuty render of the house.
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#21 |
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General Monkey
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Tell you what you should do is keep all the bumps used for your texturing and render your clays with them it will transform you clays even more
Love that tree bark |
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#22 |
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Registered User
Join Date: May 2009
Location: Denmark
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Thank you Chunkymunky. About the bump maps on the clay, i dont think that`s allowed, as we will be judged on the modeling part, and not the texturing part. And the clay render is where the judges can see the model, with no texture.
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#23 |
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Registered User
Join Date: Feb 2010
Location: Canada
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Good work here! The texturing really punches this image out. Good luck
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#24 |
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Dr. Hula
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Wee
. I love the style. Real cool with all that tiny stuff, reminds me of huge drawings me and my friends did when we were about ten. We made whole cities on those a3 papers, which we then linked together and waged active war upon (with various techniques)...
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What does the doctor ordain today? - Hmm... What about a shot... full of ideas! ![]() Currently using: Maya - Mudbox - ZBrush - Photoshop ![]() WIP
![]() Hula's 2D Sketchbook http://forums.3dtotal.com/p=777808 Hula's 3D Sketchbox http://forums.3dtotal.com/p=76693 Hula and Waska's Joint Project Thread http://forums.3dtotal.com/p=792813 |
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#25 |
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Registered User
Join Date: Mar 2010
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Nice work. I really like the beauty render and the model is also excellent.
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#26 |
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Registered User
Join Date: May 2009
Location: Denmark
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Thank you guys, much apriciated
@Hulahuga - I`am happy that my model reminds you of the old days Actually back then, me and my freinds played the good old game "Age of Empire" where we draw the whole thing, we had a lot of fun with that ![]() Cheers |
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