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Old 21-01-2011, 07:15 PM   #16
LostSoul
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Gecko skin isn't quite scaly like that. The scales are kind of bead-like, with clear spaces between them where you can see the underlying skin (medium tone-grey brown color). They're also much more pronounced and a fair bit larger.

Also, while you've got some minimal defintion in the underlying musculature, it's not enough, resulting in a fairly cartoon-like look to it. If that's what you're going for, then nevermind.
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Old 07-02-2011, 01:28 PM   #17
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Quote:
Originally Posted by LostSoul View Post
Gecko skin isn't quite scaly like that. The scales are kind of bead-like, with clear spaces between them where you can see the underlying skin (medium tone-grey brown color). They're also much more pronounced and a fair bit larger.

Also, while you've got some minimal defintion in the underlying musculature, it's not enough, resulting in a fairly cartoon-like look to it. If that's what you're going for, then nevermind.
Thanks for that yeh I have found a new reference photo so will try to replicate this 'bead like' texture you are talking about. Also the reference has a bit more colour variation so I am thinking that would look pretty cool also. just need to find some spare time! :P
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Old 04-03-2011, 05:44 AM   #18
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another update finally, was good to take a break from this guy and work on something else for a while! Here he is

Name:  Gecko_comp-final.jpg
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Old 04-03-2011, 08:54 AM   #19
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Well the brownish cavity map is ruined it for me i prefer the render before this one. But hey maibe that just me.
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