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Old 21-03-2011, 10:56 PM   #1
Flakked
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Dominance War V - 3D - God of the Tundra - Flakked

Hey guys, here's my idea for Dom War V.
Just have an image board atm...working on concepts right now. Have a basic base mesh as well.



Going for a Barbarian/warrior character. Primarily winter themed armor. (Fur/leather) I originally was going to do some sort of prosthetic arm, but I don't think it'll fit well with the theme. Lots of Frazetta and Blizzard inspiration for this one!
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Old 21-03-2011, 11:33 PM   #2
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yep yep Frazetta is the shizznit...pretty hard style to pull though good luck
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Old 22-03-2011, 12:02 AM   #3
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great image board and ref. Frazetta's stuff sure gives the gods at war and play feel really looking forward to what you do with this!
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Old 22-03-2011, 02:02 AM   #4
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Very cool there guy. I'm digging the robot arms, and can't wait to see how you'll incorporate this high fantasy sort of look with the sci-fi stuffs.
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Old 22-03-2011, 02:23 AM   #5
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hmm... I actually stuck to the rules and made my base mesh from scratch :P
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Old 22-03-2011, 04:19 AM   #6
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Quote:
Originally Posted by miclepickle View Post
hmm... I actually stuck to the rules and made my base mesh from scratch :P
I also made my base mesh from scratch for the competition, during Dom War...no pre-made meshes

Last edited by Flakked; 24-03-2011 at 07:24 PM..
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Old 31-03-2011, 03:00 AM   #7
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Dude!

WTF? Whole lotta nothing in this thread.


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Old 03-04-2011, 02:01 AM   #8
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Forgot to update these a while ago...

Here's one of the concepts



And here is the Base Mesh. Thinking maybe the head is too big? Trying to go for more Blizzard/Darksiders proportions. I'll probably beef him up even more in Zbrush. if necessary.

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Old 03-04-2011, 03:40 AM   #9
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cool character concept..
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Old 03-04-2011, 01:35 PM   #10
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Nice start work so far, some Frazetta spirit resurgence?
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Old 06-04-2011, 03:38 AM   #11
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Scuplt Update

Here's a progress shot of my zbrush scuplt. Still gotta tweak a lot, plus haven't really touched the arms or face yet.


Last edited by Flakked; 08-04-2011 at 01:34 AM..
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Old 08-04-2011, 01:38 AM   #12
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Moar Sculpting

Transposed the arms for a better angle. Would like to call this done. Tried going for stylized anatomy with the sharp edges. Kinda happy with it for my first anatomy sculpt in zbrush. If you guys have any tips/suggestions, let me know! I'm not going to focus on the feet, hands and head, as they will be covered up in the end.



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Old 08-04-2011, 06:40 AM   #13
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Looks mostly like you've got the muscle forms down. That's one enormous dude, something's not quite right, tho I can't really put my finger on it.

Can we get a couple full body ortho shots? May help suss out the problem.


Only things that really grabs me from these screens...
...you seem to have an extra indent in the latissimus dorsi.
...the posterior deltoid to trapezius transition is looking a little odd.
...you may have shoe-horned in an extra muscle on the outside the leg right beside the top part of the rectus femoris.

[I probably should have just scribbles over your image, I totally had to look the last name up.]
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Old 08-04-2011, 10:00 AM   #14
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Orthos

Quote:
Originally Posted by Warlock 279 View Post
Looks mostly like you've got the muscle forms down. That's one enormous dude, something's not quite right, tho I can't really put my finger on it.

Can we get a couple full body ortho shots? May help suss out the problem.


Only things that really grabs me from these screens...
...you seem to have an extra indent in the latissimus dorsi.
...the posterior deltoid to trapezius transition is looking a little odd.
...you may have shoe-horned in an extra muscle on the outside the leg right beside the top part of the rectus femoris.

[I probably should have just scribbles over your image, I totally had to look the last name up.]
Thanks for the tips, and yeah he's a little beefy heh. Here are the orthos as requested. I started reworking the legs and back a bit.






Last edited by Flakked; 08-04-2011 at 10:03 AM..
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Old 08-04-2011, 10:25 AM   #15
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Be careful about how he is developed muscularly. He looks like he can barely move with that sort of body. I suggest you check out pics of the really muscular guys and compares the size of the muscles relative to the size of the joints and most flexible body parts. It's not a matter of copying the muscles of the body but understanding how they fit and move on the body.

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