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#11 |
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Registered User
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I would recommend making a referance sheet montage of referance images (look up game concepts, real life bugs, people, animals, anything) then have that visible while working in zbrush and start with a mesh that is really low poly so you can build up the forms, then only subdivide when you have gotten everything you can out of your current subdivision level.
use other people's work to influence your own original idea...
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Dominance War V - WIP http://forums.3dtotal.com/showthread...635#post845635 Portfolio- MCampbell3d.blogspot.com |
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