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Old 15-09-2011, 06:23 AM   #1
Blendahead30
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Need help for Colt SAA in Max '12

This will be the first piece for my portfolio and my progress has been slow but steady so far. However, I've hit a major snag at the hemispherical part behind the cylinder. It's circled in red in the link.

http://i7.photobucket.com/albums/y28...l/coltwip2.jpg

I'm at a loss as to how to model it. I've tried boolean ops with a sliced regular sphere and a spherified cube but I always get surface artifacts in the turbosmooth (the sphere/cube gets distinct ridges along the corners).

Thanks in advance for advice.
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