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#1 |
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Join Date: May 2009
Location: Lithuania,Vilnius
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Samurai-bot
A model for an exercise.
Last edited by paulius-st; 27-10-2011 at 11:28 PM.. |
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#2 |
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Neil_01
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nice dude.. looks clean..
__________________
Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#3 |
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Neil_F01 - thanks man.
here is a little update. diskarded old eyes and remade new ones. had some ideas about less armor and more open sceleton so started to block out its sceleton and some main features that will be visible are: v6 heart and mechanical brain . more updates to come on weakend. |
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#4 |
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Neil_01
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well he have an organic layer as well.. think that would be cool..
__________________
Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#5 |
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sounds interesting.i'll give it some thoughts and some time to think where i could integrate some organics in to this robot and maybe i'll model it some organic stuff but for now - hard mechanical parts
.a little update. process is slow cause i am designing it while modeling, |
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#6 |
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Neil_01
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its looking well cool dude... although i am a little surprised his not to your usual style.. and is a bit more toon like... would be cool if it was a high detailed.. samurai toon mech thing.. i dont know..
__________________
Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#7 |
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thanks man. if you could name features that make it toon like i would be thankfull
. i will fix it . well my style is kind of little toon like but with this one i want to put lots and lots of detail in to this one.a little bit more . started to lay his face features so i could cut them and make em hard and ofcourse it needs a little anatomical fixing.. ![]() |
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#8 |
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Registered User
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little update.
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#9 |
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great details
keep going |
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#10 |
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Registered User
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thanks Fynn.
more progress. this is how it will look without his mask. started to design his skeleton. lots to do cause it's not detailed enough to make me happy . and ofcourse his mask will be redesigned to match the style. |
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#11 |
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Registered User
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a little more clean up and modeling.
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#12 |
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Registered User
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i think his skull is finished for now and now i am moving to the helmet.
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#13 |
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(Oo)
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This piece is getting nice paulius, like it, good work so far, keep it up!
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#14 |
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Hardstyle
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Nice work, lips look stupid as hell though, like one of those annoying underwater characters from star wars. Can definitely be more badass in this area.
If it's samurai, look into Japanese facial hair and try and incorporate a hard surface variation on it.
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______________________________ Hard Surface Essentials http://vimeo.com/10941211 Threedy 4 life
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#15 |
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Registered User
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thanks guys.
i agrea about lips - they realy do look like fish lips and makes my bot look like jar jar bings . lol. i'll think of something cooler than fish lips in future and as about fatial hai - i allready have a idea about it. bigger update will come soon - just working on some armor and designing bones for it. |
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