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#451 |
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Registered User
Join Date: Oct 2010
Posts: 29
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well, keep watching
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#452 |
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Registered User
Join Date: Apr 2011
Location: Germany
Posts: 629
Thanks: 71
Thanked 98 Times in 98 Posts
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#453 |
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Paper scratcher
Join Date: May 2003
Location: Romania - Ramnicu Sarat
Posts: 5,625
Thanks: 4
Thanked 110 Times in 104 Posts
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OMG, an infested Terran! Quick, kill it!
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"There will be a time when heroes will be diminished and the great glory of Man shall be just a dim star reflected in fading waters of time, when no life nor sacrifice shall be required for the honor of such title, but just the empty banner of a victory." Locarn D'Arcy, Master Paladin, last Avatar "Of Heroes and their passing" www.avatarart.com http://www.avatarart.com/shards/ |
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#454 |
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Neil_01
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classic picture paulis
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Sketch Book Of Finals: -- http://forums.3dtotal.com/showthread...d=1#post841503 2013 - Work Dump -- http://forums.3dtotal.com/showthread...d=1#post946582 WheelJack: -- WIP http://forums.3dtotal.com/showthread...969#post841969 I'm On YouTube: -- http://www.youtube.com/user/NeilF01 |
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#455 |
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(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,727
Thanks: 205
Thanked 126 Times in 113 Posts
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Curiosity.
But now I know you've got two things in common with me, I'm awesome too!!! But care, keep it secret and quiet because I ain't sure we're the only ones... [Edit] Avatar: shtt keep it secret, they'll panic if they knew man... Paulius: Agree with the poem, and with Avatar's last one too. Are zergs changing their tactics lately? Or another metamorphosis into the swarm maybe? How can we discern cosplay marines and infested ones now...that was vicious.
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! Last edited by washka; 02-11-2011 at 11:49 AM.. |
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#456 |
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Canadian, eh?
Join Date: Jun 2007
Location: Manisnowba
Posts: 1,230
Thanks: 33
Thanked 38 Times in 36 Posts
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plugplugplugplugplugplugPlug? Plug!
Also plug. But seriously, a few animation issues aside, I don't know if I've ever seen this amount of commitment to a single one-man project. (Well, Chronicles of Nerm too.) Hell, I present you with a cookie and invisible turtleneck. You've earned it.
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Rawr? Looking for work. * http://vimeo.com/27518412 my panhead model, free to use for credited, non-commercial work. https://www.dropbox.com/s/z086qvlg33h42rg/panhead.zip |
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#457 |
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Available for Freelance
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haha +1
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#458 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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Thanks everyone for the great reception to the animation!
![]() It's been overwhelming to read all the comments and I agree with the criticism. I will improve for my future efforts. ![]()
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#459 | |
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(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,727
Thanks: 205
Thanked 126 Times in 113 Posts
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Quote:
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Nexus (2D thread) My Blog Member initiate of the very secret splotcher congregation... If you really like what you do, you can make marvellous things, if you don't: use your eraser and take a breath! |
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#460 |
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Registered User
Join Date: Nov 2011
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
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awesome...
how cool is the animation |
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#461 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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washka: I will do my best.
![]() jogjawae: Thanks!
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#462 |
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Available for Freelance
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hey freespace how long did this puppy take to render mate ?
did you use a load of machines to render this out or one machine ? |
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#463 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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Hey man.
I just used my 3 PCs to render it (most of the time there were only 2, however). Renders varied between 1-2 minutes per frame to over an hour per frame. Most of the time, one PC kept rendering while I worked on another.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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#464 |
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Available for Freelance
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ok cool thanks
no idea on rough amount of hours spent rendering then ? |
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#465 |
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Commando Moderator
Join Date: Apr 2005
Location: Romania, Cluj
Posts: 7,990
Thanks: 39
Thanked 186 Times in 159 Posts
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Nope, since it was done over a period of a year and half. And quite a bit of stuff was done several times, some things got cut, etc.
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Cinematics: StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation) Speed Factor 2 (23-NOV-2010) Demo Reel 2010 (1-OCT-2010) StarCraft: First Contact (08-JUL-2009) |
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| GreatFreespace-3DT! Thank you: | needse (05-12-2011) |
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