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Old 05-04-2012, 10:37 AM   #1
Baptista
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Center of world scale from max to poser

right,i am trying to create an object in max,morph it(without using the morpher).After i import the obj in poser and use the morph option that i add,while i am morphing it scales down/up or moving around my model.What i want is the obj dont change while i am morphing.Someone told me that i have to do something with the "Scale from world center/scale from center of gravity".

So i believe it has to do with the pivot.....I am not sure....Anyone knows whats going on?
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Old 05-04-2012, 11:22 AM   #2
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the pivots need to be lined up and xforms need to be reset.

if it does anything weird after that then it's app / export specific
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Old 05-04-2012, 12:22 PM   #3
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lined up the pivots with what?with the center of the viewports?and how to restart the xforms?
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Old 05-04-2012, 01:07 PM   #4
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Quote:
Originally Posted by Baptista View Post
lined up the pivots with what?with the center of the viewports?and how to restart the xforms?
with each other

reset xforms is in the utilities panel. select the objects, click the button and then convert to poly


you probably ought to read up on how morphing works - it'll all become clear once you've done that
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