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#1 |
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drained spirit - Fan art - Mammal and Arthropode
great idea for a challenge
![]() Last edited by drained spirit; 07-04-2012 at 06:57 PM.. |
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#2 |
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mammal and arachnid
my concept is based on 'the dark knight rises'. Basically breaking the concept of batman and bane down to their origins and calling them a mammal and an arachnid (spider) respectively. I sense that from bane's face that his face mask makes him look like a spiders mouth with their appendages. Hope you all like the idea. And here are my wip images.
c&c's welcome. |
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#3 |
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Here is a wip shot of batman.
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#4 |
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wip on the bane character. c&c's welcome.
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#5 |
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batman and bane. c&c's welcome. Hope you like it.
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#6 |
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Final Image - Mammal and Arthropode - A Dark Knight Rises fanart Tribute
hi all,
I have taken the basic biological Phylum classification of the Batman and bane characters from the movie, the Dark Knight Rises. Batman represents the mammal, and Bane's face has a eerie resemblance with the deadly Scarab beetles of the middle-east and Egypt. These insects fall under the phylum-Arthropode. The chanting that the army of Bane has in the movie's trailer also has a connection to the middle eastern region. Hope you like it. C&C's welcome ![]() |
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#7 |
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conscientious objector
Join Date: Sep 2007
Location: cambridge, uk
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righty.
You've picked a very difficult angle here and no offence meant but I don't think your grasp of anatomy and lighting is quite up to taking on poses like this with scary foreshortening and awkward under the chin angles. I think you'd benefit greatly from either finding some photo reference of two people in exactly the pose you're after with the correct lighting or blocking out your characters in poser / daz / other 3d app of your choice and painting over the image this is not cheating, it's a very commonly used technique among professional illustrators - very few people (like a hundred, in the world) know the human body well enough and have the talent to draw it in poses like this without really solid reference. This could be a pretty awesome composition if done well. get your blocking and overall lighting sorted , play with poses a bit to see if you can get a more dynamic feel to the characters (they look like they're just standing waving their fists at each other atm.) and then worry about detail and colour |
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