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#16 |
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Available for Freelance
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Yeah he does look kinda monkey like in the concept though
looking good |
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#17 |
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Registered User
Join Date: Feb 2012
Posts: 31
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Thanked 2 Times in 2 Posts
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Whaaaoo.. It's .. Sooo Goood work Oo
nothing interresting to said. sorry.. |
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#18 |
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Registered User
Join Date: Mar 2012
Posts: 19
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Thanked 2 Times in 2 Posts
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really nice ! i know next update is so nice :> !!
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#19 |
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Motion
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Hi again
About the mustache i decided to ignore it. He looks more unique and Barbar as the concept artists wanted to be ,i guess. Thanks friends for your kind words. Im trying my hard to finish it as soon as possible due to the lack of time i have. Finished most of the upper body armors.still working on body,armors and etc ![]()
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www.JalaliArt.com |
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#20 |
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Registered User
Join Date: Apr 2011
Location: Germany
Posts: 629
Thanks: 71
Thanked 98 Times in 98 Posts
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nice job even if i liked the mustache^^
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#21 |
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Motion
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Fynn >> Thank you dear for you support
, im trying to keep it be unique in concept.An other update. I played abit with zbrush BPR , thats so much fun. The leg armors are still rough shapes and i may change them alot.
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#22 |
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Registered User
Join Date: Mar 2012
Posts: 19
Thanks: 0
Thanked 2 Times in 2 Posts
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wow .... reaaally nice .... i know that ur works is great ..
i can't wait for update |
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#23 |
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Registered User
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wow, no words!!!
i really like the proportions and the shape! fantastic! can't wait for the next update!
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Akbar Arabiyan |
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#24 |
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Woop!
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great
![]() would you be willign to explain how you did the hair?
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woop! |
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#25 |
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ignacio197
Join Date: Aug 2011
Location: Madrid, Spain
Posts: 292
Thanks: 33
Thanked 35 Times in 35 Posts
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I've never done modelling myself (makes me want to try
), this looks great to me! Cool pose, great proportions and good decoration elements. |
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#26 |
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Registered User
Join Date: Feb 2012
Location: La Rochelle (France )
Posts: 12
Thanks: 0
Thanked 3 Times in 3 Posts
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This is stunnig ! I love it !
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#27 |
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Motion
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Warden >> thank you dear friend
![]() mr_max >> thank you so much ![]() maio >> thanks, for hairs i extacted a mesh from the head and then used dynamesh to form the overal shape of the hair , then used clay,standard and pinch brushes to sculpt it. i added some extra subtools for seperated hairs. ignacio197 >> thank you for your kind words Blackschmoll>> thank you ![]() another update: im working on the platform, I will work on the small details like the skin noise etc and then its finished. The file is also getting huge ![]()
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#28 |
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Registered User
Join Date: Mar 2012
Posts: 19
Thanks: 0
Thanked 2 Times in 2 Posts
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great stuff...
love it |
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#29 |
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Registered User
Join Date: Apr 2012
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
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very good choose , i like your work..
wait for the next update . ![]() |
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#30 |
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Noobie
Join Date: Jun 2008
Location: Valencia (Spain)
Posts: 327
Thanks: 21
Thanked 18 Times in 18 Posts
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Would love to see it textured and rendered ^^ Great job here so far!
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