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Registered User
Join Date: Feb 2012
Location: Edinburgh
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Hi to all!
Anybody had the same problem with GoZ plugin for Zbrush? This is how my model looks like back in zbrush after retop in Maya. Have no clue what to do. ![]() It happens around the edges of the holes. I have 7 sub levels and want to keep at least 4. Last edited by larte; 13-04-2012 at 06:48 PM.. Reason: more information added |
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| Tags |
| goz, import, problem, zbrush |
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