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ʘὦʘ →
Join Date: Nov 2008
Location: Australia
Posts: 1,003
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Render pass confusion
Hey guys
As some of you may know I'm working on my project spaceship project. http://forums.3dtotal.com/showthread...=106128&page=7 The problem I having is that I want to render out the landing pad as a still image so that I can paint over it, and I want to keep the spaceship as an animation. How do I make sure that the spaceship still receives and casts shadows and reflections etc without having to render out the landing pad to??? |
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