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#1 |
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Concept Artist
Join Date: Apr 2012
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Please point out all the problems.
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#2 |
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Concept Artist
Join Date: Apr 2012
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two more shots...
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#3 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
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I like it, good renders. I feel like the colors are all over the place and it takes away from the various shapes in the armor. Almost makes it look like an armor of recycled material.
The head and hands look off size wise but that may just be the angle you rendered from. Give us an ortho view from the front or 3/4 at mid or a little higher so we can get a good look at the proportions. I like the style though. Let's see more!
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#4 |
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Concept Artist
Join Date: Apr 2012
Posts: 8
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a proper front shot
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#5 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
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That's good. Ok, just at a quick glance, the head looks a little too large, the hands a tad small and with all that armor on, her shoulders should be a bit broader.
Other than that, she looks spot on. Any plans on animating the model in the near future? It would be awesome to see an epic pose on this beauty.
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#6 |
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Concept Artist
Join Date: Apr 2012
Posts: 8
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i plan to pose it, and give her a handgun of sorts. but, i am lousy at rigging.
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#7 |
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Is portfolio-less
Join Date: Jul 2007
Location: MA, USA
Posts: 514
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I hear you, rigging and animation are my weakest subjects. But i recently have been looking up all sorts of biped and physique tutorials to help myself learn in max.
Never hurts to take a day or two off and spend them making love to the technical side of the craft.
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