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Join Date: Jul 2011
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Texturing Body Objects
Hi,
i got a Problem with texturing a Body Object. I imported an IGS File to 3d Max Design 2012 and the whole Geometry is visible in my Viewport and on my render. If i assign a Material on it...some parts are not visible on render. They semm to dissapear. I already checked my Workflow an it seems that IGS seem to be problematic in 3ds Max... any hints how i can textur that body object? |
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