|
|||||
|
|
#1 |
|
Registered User
Join Date: Apr 2012
Posts: 19
Thanks: 0
Thanked 5 Times in 5 Posts
|
Death Machine
This took about 2 weeks off and on to complete. I did previs in zbrush, sculpted and rigged the hi-res model in 3Ds Max and textured in PS.
Comments and crits welcome. ![]() P.S. Can anyone tell me how to get a thumbnail image for this thread? Last edited by Herfst1; 14-05-2012 at 09:24 PM.. |
|
|
|
|
|
#2 |
|
D3
|
Design looks cool but the textures need a lot of work.
They seem to be weathered in illogical places. There'd be a greater concentration of scrapes and scratches at the edges and bits most exposed to the elements. Also near bits that are in direct contact with other moving parts. The way youve got it now makes the design kind of hard to read. Could you maybe post some clay renders so we can get a better idea of the model.
__________________
Softimage User. ------------------------------------------------ University Project--FINISHED Nadir-- FINISHED Starfighter: Kavak-- WIP
|
|
|
|
|
|
#3 |
|
Registered User
Join Date: Apr 2012
Posts: 19
Thanks: 0
Thanked 5 Times in 5 Posts
|
Thanks for the crits, Krallis. I reworked the texture to make it more readable. Will post clay renders as soon as I've rendered them out.
![]() |
|
|
|
![]() |
| Tags |
| cyborg, death, machine, robot |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|