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#1 |
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Registered User
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North American P-51D Mustang
Hey guys,
I'm a student from Germany and I'm currently working on a P-51D Mustang for a small cinematic scene. I am new in using Maya, so it's a lot of try and error for me while modeling my first complex model. Any advice is welcome ![]() Here are a few screenshots of my work: What do you think of it? ![]() Edit: Current progress (04.08.12): Last edited by tr3c00l; 13-05-2012 at 02:23 AM.. |
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#2 |
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Registered User
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In the first post you can see a updatet picture of the progress with my P-51.
Here are a quick render and a wire: Last edited by tr3c00l; 14-05-2012 at 11:14 PM.. |
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#3 |
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Registered User
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Last edited by tr3c00l; 18-05-2012 at 12:51 AM.. |
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#4 |
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Registered User
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#5 |
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polygon herder
Join Date: May 2009
Location: santa monica
Posts: 253
Thanks: 0
Thanked 13 Times in 13 Posts
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seem to be a very clean model . looking forward to teh shaders
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#6 |
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Registered User
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haha me too!
That's the next step (after detailing important parts) I need to learn in maya, I've done this never before :/ |
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